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mirror of https://github.com/opensim/opensim.git synced 2026-05-15 11:25:39 +08:00
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f8f28311bf8e5fc54f0cc70593db6f166a97cbc9
opensim/OpenSim/Region/PhysicsModules/Ode
History
UbitUmarov 82e464cb8c let old ODE trigger collision sounds like ubOde
2015-11-28 23:44:53 +00:00
..
Tests
let old ode also have a Module class
2015-09-09 18:53:24 +01:00
AssemblyInfo.cs
All physics plugins are now region modules. Compiles but doesn't run.
2015-08-31 13:02:51 -07:00
ODEApi.cs
remove Ode.Net - missing file. ( old ode may be broken now)
2015-11-20 18:48:48 +00:00
ODECharacter.cs
let old ODE trigger collision sounds like ubOde
2015-11-28 23:44:53 +00:00
ODEDynamics.c_comments
Major renaming of Physics dlls / folders. No functional changes, just renames.
2015-08-30 20:06:53 -07:00
ODEDynamics.cs
stop a Vehicle on a failed region cross (or empty border) (old ode)
2015-11-20 19:11:26 +00:00
ODEModule.cs
remove the hard to maintain Ode.Net wrapper only in use by old ode
2015-11-20 18:25:56 +00:00
OdePhysicsJoint.cs
remove the hard to maintain Ode.Net wrapper only in use by old ode
2015-11-20 18:25:56 +00:00
ODEPrim.cs
add thread allocation calls for new ode.dll (old ode)
2015-11-21 02:53:35 +00:00
ODERayCastRequestManager.cs
some cleanup, allow cast rays to collide with terrain within limited range (old ode)
2015-11-21 02:14:19 +00:00
OdeScene.cs
let old ODE trigger collision sounds like ubOde
2015-11-28 23:44:53 +00:00
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