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f8fe4dee8f84e051dd824dd0c33b2a0de410c829
opensim
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OpenSim
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Robert Adams
0aa0dad478
Send multiple terrain patches per terrain update packet if terrain
...
draw distance optimization is enabled. Makes terrain editting a lot snappier.
2014-06-01 19:23:49 -07:00
..
Application
Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
2014-06-01 10:06:26 -07:00
ClientStack
Send multiple terrain patches per terrain update packet if terrain
2014-06-01 19:23:49 -07:00
CoreModules
Send multiple terrain patches per terrain update packet if terrain
2014-06-01 19:23:49 -07:00
DataSnapshot
Adds optional HTTP Basic Authentication to Robust service connectors.
2014-05-23 16:19:43 -07:00
Framework
Send multiple terrain patches per terrain update packet if terrain
2014-06-01 19:23:49 -07:00
OptionalModules
Make RegionReady login disabled during initialization message a console messages instead of a warning message.
2014-05-27 23:15:50 +01:00
Physics
Fix issue with BulletSim avatar level flight jitter by commenting out RawVelocity update threshold for now in BSCharacter.UpdateProperties().
2014-05-30 22:12:23 +01:00
RegionCombinerModule
minor: comment out currently unused RegionCombinerModule.LogHeader
2014-04-02 01:24:40 +01:00
ReplaceableModules
…
ScriptEngine
Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
2014-06-01 10:06:26 -07:00
UserStatistics
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
2013-10-04 23:33:47 +01:00