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f9efa23d5e0534068dbfb4058cc318588dfbb1e6
opensim/OpenSim/Region/ClientStack
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UbitUmarov f9efa23d5e remove the rest of #justEditedTerrain, it was sending patchs non
conforming to protocol, and no longer in agreement with how patchs are
 schedule to send
2015-08-27 21:30:51 +01:00
..
Linden
remove the rest of #justEditedTerrain, it was sending patchs non
2015-08-27 21:30:51 +01:00
Properties
Bump version and assembly version numbers from 0.7.5 to 0.7.6
2013-02-05 00:23:17 +00:00
ClientStackManager.cs
Adds the ability to load more then one IClientNetworkServer thereby allowing additional client network servers at the same time. Use comma separated values in clientstack_plugin in your config. Additional plugins lying around shouldn't be picked up because the loader only loads configured dll assemblies and breaks at the first IClientNetworkServer found in the assembly. (the only new functionality is the ability to specify more in config). Note: The existing functionality also passes in a nini config.. and has a boolean to determine if the client network server should be initialized for a specific scene.
2013-02-03 08:13:52 -05:00
IClientNetworkServer.cs
refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing Stop().
2013-04-16 21:58:24 +01:00
RegionApplicationBase.cs
add missing regionExtent setup and Scene physicsscene configuration ( not
2015-08-19 11:04:28 +01:00
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