This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-05-27 20:35:59 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
fc576df273e41b47ff66b4bb503b9f86ded96cdb
opensim
/
OpenSim
/
Region
/
ScriptEngine
/
Shared
/
Api
History
UbitUmarov
723015e4f0
fix (
http://opensimulator.org/mantis/view.php?id=5965
) llGetObjectMass was bad for sitted avatars not checking for the null physicsactor
2012-04-16 21:58:25 +01:00
..
Implementation
fix (
http://opensimulator.org/mantis/view.php?id=5965
) llGetObjectMass was bad for sitted avatars not checking for the null physicsactor
2012-04-16 21:58:25 +01:00
Interface
llGetMass and llGetObjectMass (and push estimation) always use object mass as in current SL ( push is what makes sense or impulse will depend on what prim it is and not object). Added llGetMassMKS() that just returns 100 x llGetMass() as it seems to be in SL.
2012-04-09 20:53:29 +01:00
Runtime
llGetMass and llGetObjectMass (and push estimation) always use object mass as in current SL ( push is what makes sense or impulse will depend on what prim it is and not object). Added llGetMassMKS() that just returns 100 x llGetMass() as it seems to be in SL.
2012-04-09 20:53:29 +01:00