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This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes. Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this. This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo)
137 lines
5.6 KiB
C#
137 lines
5.6 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using Nwc.XmlRpc;
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namespace OpenSim.Framework.Servers.HttpServer
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{
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/// <summary>
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/// Interface to OpenSimulator's built in HTTP server. Use this to register handlers (http, llsd, xmlrpc, etc.)
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/// for given URLs.
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/// </summary>
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public interface IHttpServer
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{
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uint SSLPort { get; }
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string SSLCommonName { get; }
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uint Port { get; }
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bool UseSSL { get; }
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// Note that the agent string is provided simply to differentiate
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// the handlers - it is NOT required to be an actual agent header
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// value.
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bool AddAgentHandler(string agent, IHttpAgentHandler handler);
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/// <summary>
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/// Add a handler for an HTTP request.
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/// </summary>
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/// <remarks>
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/// This handler can actually be invoked either as
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///
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/// http://<hostname>:<port>/?method=<methodName>
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///
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/// or
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///
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/// http://<hostname>:<port><method>
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///
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/// if the method name starts with a slash. For example, AddHTTPHandler("/object/", ...) on a standalone region
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/// server will register a handler that can be invoked with either
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///
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/// http://localhost:9000/?method=/object/
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///
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/// or
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///
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/// http://localhost:9000/object/
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///
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/// In addition, the handler invoked by the HTTP server for any request is the one when best matches the request
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/// URI. So if a handler for "/myapp/" is registered and a request for "/myapp/page" is received, then
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/// the "/myapp/" handler is invoked if no "/myapp/page" handler exists.
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/// </remarks>
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/// <param name="methodName"></param>
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/// <param name="handler"></param>
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/// <returns>
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/// true if the handler was successfully registered, false if a handler with the same name already existed.
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/// </returns>
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bool AddHTTPHandler(string methodName, GenericHTTPMethod handler);
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bool AddPollServiceHTTPHandler(string methodName, GenericHTTPMethod handler, PollServiceEventArgs args);
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/// <summary>
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/// Adds a LLSD handler, yay.
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/// </summary>
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/// <param name="path">/resource/ path</param>
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/// <param name="handler">handle the LLSD response</param>
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/// <returns></returns>
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bool AddLLSDHandler(string path, LLSDMethod handler);
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/// <summary>
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/// Add a stream handler to the http server. If the handler already exists, then nothing happens.
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/// </summary>
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/// <param name="handler"></param>
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void AddStreamHandler(IRequestHandler handler);
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bool AddXmlRPCHandler(string method, XmlRpcMethod handler);
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bool AddXmlRPCHandler(string method, XmlRpcMethod handler, bool keepAlive);
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/// <summary>
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/// Gets the XML RPC handler for given method name
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/// </summary>
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/// <param name="method">Name of the method</param>
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/// <returns>Returns null if not found</returns>
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XmlRpcMethod GetXmlRPCHandler(string method);
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bool SetDefaultLLSDHandler(DefaultLLSDMethod handler);
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/// <summary>
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/// Remove the agent if it is registered.
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/// </summary>
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/// <param name="agent"></param>
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/// <param name="handler"></param>
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/// <returns></returns>
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bool RemoveAgentHandler(string agent, IHttpAgentHandler handler);
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/// <summary>
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/// Remove an HTTP handler
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/// </summary>
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/// <param name="httpMethod"></param>
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/// <param name="path"></param>
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void RemoveHTTPHandler(string httpMethod, string path);
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void RemovePollServiceHTTPHandler(string httpMethod, string path);
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bool RemoveLLSDHandler(string path, LLSDMethod handler);
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void RemoveStreamHandler(string httpMethod, string path);
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void RemoveXmlRPCHandler(string method);
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string GetHTTP404(string host);
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string GetHTTP500();
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}
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}
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