using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RainOpsMini.Models { public class Recently { public T response { get; set; } } /// /// 玩家详情 /// public class PlayersItem { /// /// /// public string steamid { get; set; } /// /// /// public int communityvisibilitystate { get; set; } /// /// /// public int profilestate { get; set; } /// /// 虾仁ALOFS /// public string personaname { get; set; } /// /// /// public string profileurl { get; set; } /// /// /// public string avatar { get; set; } /// /// /// public string avatarmedium { get; set; } /// /// /// public string avatarfull { get; set; } /// /// /// public string avatarhash { get; set; } /// /// /// public int lastlogoff { get; set; } /// /// /// public int personastate { get; set; } /// /// /// public string primaryclanid { get; set; } /// /// /// public int timecreated { get; set; } /// /// /// public int personastateflags { get; set; } } public class PlayersInfo { /// /// /// public List players { get; set; } } public class HistoricalName { /// /// 虾仁ALOFS /// public string newname { get; set; } /// /// 5 月 10 日 下午 3:07 /// public string timechanged { get; set; } } /// /// 游戏详情明细 /// public class GamesItem { /// /// /// public int appid { get; set; } /// /// /// public int playtime_forever { get; set; } /// /// /// public int playtime_windows_forever { get; set; } /// /// /// public int playtime_mac_forever { get; set; } /// /// /// public int playtime_linux_forever { get; set; } /// /// /// public int playtime_deck_forever { get; set; } /// /// /// public int rtime_last_played { get; set; } /// /// /// public int playtime_disconnected { get; set; } } /// /// 游戏详情 /// public class Games { /// /// /// public int total_count { get; set; } /// /// /// public List games { get; set; } } /// /// 玩家登记 /// public class SteamLevel { public int player_level { get; set; } } }