feat(atis): carrier-noise bed and Web-Audio loop seek

Tuning to the ATIS frequency now plays carrier noise immediately so the
pilot gets feedback before the TTS comes back (synthesis takes a moment
on cold cache). When the ATIS audio is ready, the carrier ducks down to
a subtle bed level and stays underneath the announcement — mimicking
how a real radio channel always carries some noise floor.

Switches the loop from HTMLAudioElement (whose seek on data: URLs gets
quantized by some browsers) to a Web-Audio AudioBufferSourceNode.
`source.start(0, offset)` is sample-accurate per spec, so the
virtual-clock entry point lands exactly where computed. `window.__atisDebug`
exposes ctx/source/state for manual inspection, and pm.vue logs the
requestedOffset/duration/epochAge on each loop start.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
itsrubberduck
2026-05-28 09:24:31 +02:00
parent 771e22d728
commit 47efee2148
2 changed files with 307 additions and 33 deletions

View File

@@ -992,6 +992,7 @@ import { useApi } from '~/composables/useApi'
import { loadPizzicatoLite } from '../../shared/utils/pizzicatoLite'
import type { PizzicatoLite } from '../../shared/utils/pizzicatoLite'
import { createNoiseGenerators, getReadabilityProfile } from '../../shared/utils/radioEffects'
import { createAtisAudioLoop, type AtisAudioLoop } from '../../shared/utils/atisAudioLoop'
import type {
CandidateTraceElimination,
CandidateTraceEntry,
@@ -1526,8 +1527,9 @@ const airportFrequencies = ref<AirportFrequencyEntry[]>([])
const airportFrequencyLoading = ref(false)
const frequencySources = ref({ vatsim: false, openaip: false })
const atisPlaybackLoading = ref(false)
const atisLoopAudio = ref<HTMLAudioElement | null>(null)
const atisLoopKey = ref<string | null>(null)
let atisAudioLoop: AtisAudioLoop | null = null
let atisLoopActive = false
let atisLoopSeq = 0
onMounted(async () => {
@@ -2667,32 +2669,46 @@ const resolveAtisEpoch = (entry: AirportFrequencyEntry): number => {
return Date.now()
}
const ensureAtisAudioLoop = (): AtisAudioLoop => {
if (!atisAudioLoop) {
atisAudioLoop = createAtisAudioLoop()
}
return atisAudioLoop
}
const stopAtisLoop = () => {
const audio = atisLoopAudio.value
if (audio) {
atisLoopSeq += 1
atisLoopActive = false
atisLoopKey.value = null
if (atisAudioLoop) {
try {
audio.pause()
audio.removeAttribute('src')
audio.load()
atisAudioLoop.stop()
} catch (err) {
pmLog.warn('ATIS loop stop failed', err)
}
}
atisLoopAudio.value = null
atisLoopKey.value = null
atisLoopSeq += 1
}
const startAtisLoop = async (entry: AirportFrequencyEntry) => {
if (!entry) return
const desiredKey = buildAtisLoopKey(entry)
if (atisLoopAudio.value && atisLoopKey.value === desiredKey) {
if (atisLoopActive && atisLoopKey.value === desiredKey) {
return
}
stopAtisLoop()
// Carrier-Noise SOFORT — user gets feedback before TTS is back
const loop = ensureAtisAudioLoop()
try {
loop.startLoading()
} catch (err) {
pmLog.warn('ATIS carrier start failed', err)
}
atisLoopActive = true
atisLoopKey.value = desiredKey
let content = (entry.atisText || '').trim()
if (!content) {
const metar = await fetchMetarText(flightContext.value.dep)
@@ -2703,6 +2719,7 @@ const startAtisLoop = async (entry: AirportFrequencyEntry) => {
if (!content) {
setLastTransmission('ATIS: No current information available')
// Lass den Carrier laufen — Pilot hört dass die Frequenz aktiv ist, nur keine Ansage
return
}
@@ -2727,29 +2744,26 @@ const startAtisLoop = async (entry: AirportFrequencyEntry) => {
if (requestSeq !== atisLoopSeq) return
if (!response?.success || !response.audio) return
const dataUrl = `data:${response.audio.mime || 'audio/wav'};base64,${response.audio.base64}`
const audio = new Audio(dataUrl)
audio.loop = true
audio.preload = 'auto'
audio.addEventListener('loadedmetadata', () => {
if (requestSeq !== atisLoopSeq) return
const duration = audio.duration
if (!Number.isFinite(duration) || duration <= 0) {
audio.play().catch(err => pmLog.warn('ATIS loop play failed', err))
return
}
const offset = ((Date.now() - epoch) / 1000) % duration
audio.currentTime = offset < 0 ? offset + duration : offset
audio.play().catch(err => pmLog.warn('ATIS loop play failed', err))
}, { once: true })
audio.addEventListener('error', (err) => {
pmLog.warn('ATIS loop audio error', err)
const result = await loop.startBroadcast({
audioBase64: response.audio.base64,
mime: response.audio.mime,
epochMs: epoch,
})
if (requestSeq !== atisLoopSeq) return
if (!result) {
pmLog.warn('ATIS loop broadcast start returned null (decode failed?)')
return
}
pmLog.info('ATIS loop start', {
icao: flightContext.value.dep,
atisCode: entry.atisCode,
duration: result.duration,
requestedOffset: result.requestedOffset,
epochAgeSec: (Date.now() - epoch) / 1000,
})
atisLoopAudio.value = audio
atisLoopKey.value = desiredKey
setLastTransmission(`ATIS: ${announcement}`)
} catch (err) {
pmLog.error('ATIS loop TTS failed', err)
@@ -3117,10 +3131,10 @@ watch(
},
(next, prev) => {
if (!next) {
if (atisLoopAudio.value) stopAtisLoop()
if (atisLoopActive) stopAtisLoop()
return
}
if (prev && prev.key === next.key && atisLoopAudio.value) return
if (prev && prev.key === next.key && atisLoopActive) return
startAtisLoop(next.entry)
},
{ immediate: true }

View File

@@ -0,0 +1,260 @@
/**
* ATIS audio loop with carrier-noise bed. Web Audio API based so the loop
* seek is sample-accurate (`source.start(when, offset)`), unlike
* HTMLAudioElement.currentTime which browsers can quantize.
*
* Two BufferSources fed through gain nodes into a shared AudioContext:
* 1. Carrier noise (1s buffer, looped, bandpass-filtered) — starts on
* tune, stays running. Loud gain while ATIS is loading, quiet "bed"
* gain while ATIS plays.
* 2. ATIS audio — decoded from TTS base64, looped, started at the
* virtual-clock offset.
*/
export type AtisLoopPhase = 'idle' | 'loading' | 'playing'
export interface AtisLoopState {
phase: AtisLoopPhase
requestedOffset?: number
duration?: number
startedAt?: number
startedAtCtx?: number
epochMs?: number
}
export interface AtisAudioLoop {
startLoading(): void
startBroadcast(opts: {
audioBase64: string
mime?: string
epochMs: number
}): Promise<{ requestedOffset: number; duration: number } | null>
stop(): void
getState(): AtisLoopState
}
const CARRIER_GAIN_LOUD = 0.45
const CARRIER_GAIN_BED = 0.12
const CARRIER_FADE_S = 0.5
const CARRIER_BANDPASS_HZ = 1500
const CARRIER_BANDPASS_Q = 1.0
function base64ToArrayBuffer(base64: string): ArrayBuffer {
const binary = atob(base64)
const bytes = new Uint8Array(binary.length)
for (let i = 0; i < binary.length; i++) bytes[i] = binary.charCodeAt(i)
return bytes.buffer
}
export function createAtisAudioLoop(): AtisAudioLoop {
if (typeof window === 'undefined') {
// SSR safety — return a no-op stub
return {
startLoading() {},
async startBroadcast() { return null },
stop() {},
getState() { return { phase: 'idle' } }
}
}
let ctx: AudioContext | null = null
let carrierSource: AudioBufferSourceNode | null = null
let carrierGain: GainNode | null = null
let atisSource: AudioBufferSourceNode | null = null
let atisGain: GainNode | null = null
const state: AtisLoopState = { phase: 'idle' }
const ensureCtx = (): AudioContext => {
if (ctx && ctx.state !== 'closed') {
// Some browsers auto-suspend the context — resume on demand.
if (ctx.state === 'suspended') ctx.resume().catch(() => {})
return ctx
}
const Ctor: typeof AudioContext = window.AudioContext
// @ts-expect-error: webkitAudioContext for older Safari
?? window.webkitAudioContext
ctx = new Ctor()
return ctx
}
const buildCarrierBuffer = (): AudioBuffer => {
const c = ensureCtx()
// 1-second buffer, looped. White noise, light high-pass tilt.
const length = c.sampleRate
const buffer = c.createBuffer(1, length, c.sampleRate)
const ch = buffer.getChannelData(0)
let prev = 0
for (let i = 0; i < length; i++) {
const white = Math.random() * 2 - 1
// simple 1-sample tilt to take off the bass weight
const sample = white * 0.9 - prev * 0.5
prev = white
ch[i] = sample
}
return buffer
}
const stopCarrier = () => {
if (carrierSource) {
try { carrierSource.stop() } catch { /* already stopped */ }
try { carrierSource.disconnect() } catch {}
carrierSource = null
}
if (carrierGain) {
try { carrierGain.disconnect() } catch {}
carrierGain = null
}
}
const stopAtis = () => {
if (atisSource) {
try { atisSource.stop() } catch {}
try { atisSource.disconnect() } catch {}
atisSource = null
}
if (atisGain) {
try { atisGain.disconnect() } catch {}
atisGain = null
}
}
const exposeDebug = () => {
if (typeof window !== 'undefined') {
;(window as any).__atisDebug = {
ctx,
carrierSource,
carrierGain,
atisSource,
atisGain,
state: { ...state }
}
}
}
const startLoading = () => {
const c = ensureCtx()
if (carrierSource) {
// Already running. Ramp back up to loud in case we were in bed mode.
if (carrierGain) {
const now = c.currentTime
carrierGain.gain.cancelScheduledValues(now)
carrierGain.gain.setValueAtTime(carrierGain.gain.value, now)
carrierGain.gain.linearRampToValueAtTime(CARRIER_GAIN_LOUD, now + CARRIER_FADE_S)
}
state.phase = state.phase === 'playing' ? 'playing' : 'loading'
exposeDebug()
return
}
const buffer = buildCarrierBuffer()
const source = c.createBufferSource()
source.buffer = buffer
source.loop = true
const bandpass = c.createBiquadFilter()
bandpass.type = 'bandpass'
bandpass.frequency.value = CARRIER_BANDPASS_HZ
bandpass.Q.value = CARRIER_BANDPASS_Q
const gain = c.createGain()
gain.gain.value = 0
const now = c.currentTime
gain.gain.linearRampToValueAtTime(CARRIER_GAIN_LOUD, now + CARRIER_FADE_S)
source.connect(bandpass)
bandpass.connect(gain)
gain.connect(c.destination)
source.start()
carrierSource = source
carrierGain = gain
state.phase = 'loading'
exposeDebug()
}
const startBroadcast = async ({ audioBase64, mime: _mime, epochMs }: {
audioBase64: string
mime?: string
epochMs: number
}) => {
const c = ensureCtx()
let audioBuffer: AudioBuffer
try {
const arrayBuffer = base64ToArrayBuffer(audioBase64)
audioBuffer = await c.decodeAudioData(arrayBuffer)
} catch (err) {
console.warn('[ATIS] decodeAudioData failed', err)
return null
}
// Stop any previous broadcast — we're switching ATIS sources.
stopAtis()
const duration = audioBuffer.duration
const elapsed = (Date.now() - epochMs) / 1000
const requestedOffset = ((elapsed % duration) + duration) % duration
const source = c.createBufferSource()
source.buffer = audioBuffer
source.loop = true
const gain = c.createGain()
gain.gain.value = 1.0
source.connect(gain)
gain.connect(c.destination)
const startedAtCtx = c.currentTime
source.start(0, requestedOffset)
// Fade carrier down to "bed" level
if (carrierGain) {
const now = c.currentTime
carrierGain.gain.cancelScheduledValues(now)
carrierGain.gain.setValueAtTime(carrierGain.gain.value, now)
carrierGain.gain.linearRampToValueAtTime(CARRIER_GAIN_BED, now + CARRIER_FADE_S)
}
atisSource = source
atisGain = gain
state.phase = 'playing'
state.requestedOffset = requestedOffset
state.duration = duration
state.startedAt = Date.now()
state.startedAtCtx = startedAtCtx
state.epochMs = epochMs
exposeDebug()
return { requestedOffset, duration }
}
const stop = () => {
// Quick fade out the carrier then stop both sources
if (ctx && carrierGain) {
const now = ctx.currentTime
try {
carrierGain.gain.cancelScheduledValues(now)
carrierGain.gain.setValueAtTime(carrierGain.gain.value, now)
carrierGain.gain.linearRampToValueAtTime(0, now + 0.15)
} catch {}
}
// Schedule stops slightly in the future so the fade completes audibly
const stopDelay = 200
setTimeout(() => {
stopAtis()
stopCarrier()
state.phase = 'idle'
state.requestedOffset = undefined
state.duration = undefined
state.startedAt = undefined
state.startedAtCtx = undefined
state.epochMs = undefined
exposeDebug()
}, stopDelay)
}
const getState = (): AtisLoopState => ({ ...state })
return { startLoading, startBroadcast, stop, getState }
}