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feat(flightlab): add type definitions for FlightLab scenario engine
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
63
shared/data/flightlab/types.ts
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63
shared/data/flightlab/types.ts
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// shared/data/flightlab/types.ts
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export interface FlightLabSound {
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id: string
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action: 'play' | 'stop' | 'crossfade'
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volume?: number
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loop?: boolean
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}
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export interface FlightLabButton {
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id: string
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label: string
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icon?: string
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next: string
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type?: 'primary' | 'comfort' | 'info'
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instructorAlert?: string
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}
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export interface FlightLabPhase {
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id: string
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atcMessage: string
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explanation?: string
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buttons: FlightLabButton[]
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sounds?: FlightLabSound[]
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instructorNote?: string
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autoAdvanceAfterTTS?: boolean
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}
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export interface FlightLabScenario {
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id: string
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title: string
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description: string
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icon: string
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aircraft: string
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airport: string
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runway: string
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callsign: string
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phases: FlightLabPhase[]
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}
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export type FlightLabRole = 'instructor' | 'participant'
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export interface FlightLabSessionState {
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sessionCode: string
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scenarioId: string
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currentPhaseId: string
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isPaused: boolean
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startedAt: number
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participantConnected: boolean
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history: Array<{
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phaseId: string
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buttonId: string
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timestamp: number
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}>
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}
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export type FlightLabWSEvent =
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| { type: 'state-change'; state: FlightLabSessionState }
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| { type: 'instructor-message'; text: string; withRadioEffect: boolean }
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| { type: 'instructor-command'; command: 'pause' | 'resume' | 'restart' | 'skip' | 'back'; targetPhaseId?: string }
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| { type: 'participant-action'; buttonId: string; phaseId: string }
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| { type: 'session-joined'; role: FlightLabRole }
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| { type: 'error'; message: string }
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