Add weather scenario settings to simulator plugins

refs #663
This commit is contained in:
Roland Winklmeier
2016-06-05 22:42:04 +02:00
parent de0729faad
commit 10c4fa920d
7 changed files with 94 additions and 3 deletions

View File

@@ -0,0 +1,41 @@
/* Copyright (C) 2016
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
//! \file
#ifndef BLACKCORE_SETTINGS_SIMULATOR_H
#define BLACKCORE_SETTINGS_SIMULATOR_H
#include "blackmisc/settingscache.h"
#include "blackmisc/weather/weatherscenario.h"
namespace BlackCore
{
namespace Settings
{
namespace Simulator
{
//! Selected weather scenario
struct SelectedWeatherScenario : public BlackMisc::CSettingTrait<BlackMisc::Weather::CWeatherScenario>
{
//! \copydoc BlackCore::CSettingTrait::key
static const char *key() { return "simulator/selectedweatherscenario"; }
//! \copydoc BlackCore::CSettingTrait::defaultValue
static const BlackMisc::Weather::CWeatherScenario &defaultValue()
{
static const BlackMisc::Weather::CWeatherScenario scenario {};
return scenario;
}
};
} // ns
} // ns
} // ns
#endif

View File

@@ -113,6 +113,7 @@ namespace BlackSimPlugin
"B737-400 default model",
CAircraftIcaoCode("B734", "L2J")
));
ps_reloadSettings();
}
bool CSimulatorFs9::isConnected() const
@@ -332,7 +333,8 @@ namespace BlackSimPlugin
updateOwnSituation(aircraftSituation);
const auto currentPosition = CCoordinateGeodetic { aircraftSituation.latitude(), aircraftSituation.longitude(), {0} };
if (calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20 )
if (CWeatherScenario::isRealWeatherScenario(m_weatherScenarioSettings.get()) &&
calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20 )
{
m_lastWeatherPosition = currentPosition;
const auto weatherGrid = CWeatherGrid { { "GLOB", currentPosition } };
@@ -353,6 +355,16 @@ namespace BlackSimPlugin
}
}
void CSimulatorFs9::ps_reloadSettings()
{
auto selectedWeatherScenario = m_weatherScenarioSettings.get();
if (CWeatherScenario::isRealWeatherScenario(selectedWeatherScenario))
{
m_lastWeatherPosition = {};
injectWeatherGrid(CWeatherGrid::getByScenario(selectedWeatherScenario));
}
}
void CSimulatorFs9::updateOwnAircraftFromSimulator(const CSimulatedAircraft &simDataOwnAircraft)
{
this->updateCockpit(

View File

@@ -16,6 +16,7 @@
#include "fs9client.h"
#include "lobbyclient.h"
#include "../fscommon/simulatorfscommon.h"
#include "blackcore/settings/simulator.h"
#include "blackcore/simulator.h"
#include "blackmisc/interpolator.h"
#include "blackmisc/simulation/simulatedaircraft.h"
@@ -98,6 +99,9 @@ namespace BlackSimPlugin
//! Process incoming FS9 message
void ps_processFs9Message(const QByteArray &message);
//! Reload settings
void ps_reloadSettings();
private:
//! Called when data about our own aircraft are received
@@ -116,6 +120,7 @@ namespace BlackSimPlugin
QSharedPointer<CLobbyClient> m_lobbyClient;
BlackMisc::Geo::CCoordinateGeodetic m_lastWeatherPosition; //!< Own aircraft position at which weather was fetched and injected last
BlackMisc::CSetting<BlackCore::Settings::Simulator::SelectedWeatherScenario> m_weatherScenarioSettings { this, &CSimulatorFs9::ps_reloadSettings };
};
//! Listener for FS9

View File

@@ -59,6 +59,7 @@ namespace BlackSimPlugin
"B737-800 default model",
CAircraftIcaoCode("B738", "L2J")
));
ps_reloadSettings();
}
CSimulatorFsx::~CSimulatorFsx()
@@ -428,7 +429,8 @@ namespace BlackSimPlugin
}
const auto currentPosition = CCoordinateGeodetic { aircraftSituation.latitude(), aircraftSituation.longitude(), {0} };
if (calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20 )
if (CWeatherScenario::isRealWeatherScenario(m_weatherScenarioSettings.get()) &&
calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20 )
{
m_lastWeatherPosition = currentPosition;
const auto weatherGrid = CWeatherGrid { { "GLOB", currentPosition } };
@@ -512,6 +514,16 @@ namespace BlackSimPlugin
}
}
void CSimulatorFsx::ps_reloadSettings()
{
auto selectedWeatherScenario = m_weatherScenarioSettings.get();
if (CWeatherScenario::isRealWeatherScenario(selectedWeatherScenario))
{
m_lastWeatherPosition = {};
injectWeatherGrid(CWeatherGrid::getByScenario(selectedWeatherScenario));
}
}
bool CSimulatorFsx::physicallyRemoveRemoteAircraft(const CCallsign &callsign)
{
// only remove from sim

View File

@@ -15,6 +15,7 @@
#include "simconnectdatadefinition.h"
#include "simconnectobject.h"
#include "../fscommon/simulatorfscommon.h"
#include "blackcore/settings/simulator.h"
#include "blackcore/simulator.h"
#include "blackmisc/interpolatorlinear.h"
#include "blackmisc/simulation/simulatorplugininfo.h"
@@ -141,6 +142,9 @@ namespace BlackSimPlugin
//! Dispatch SimConnect messages
void ps_dispatch();
//! Reload settings
void ps_reloadSettings();
private:
//! Called when sim has started
void onSimRunning();
@@ -202,6 +206,7 @@ namespace BlackSimPlugin
int m_statsUpdateAircraftCount = 0;
BlackMisc::Geo::CCoordinateGeodetic m_lastWeatherPosition; //!< Own aircraft position at which weather was fetched and injected last
BlackMisc::CSetting<BlackCore::Settings::Simulator::SelectedWeatherScenario> m_weatherScenarioSettings { this, &CSimulatorFsx::ps_reloadSettings };
};
//! Listener for FSX

View File

@@ -110,6 +110,7 @@ namespace BlackSimPlugin
));
resetData();
ps_reloadSettings();
}
// convert xplane squawk mode to swift squawk mode
@@ -165,7 +166,8 @@ namespace BlackSimPlugin
);
const auto currentPosition = CCoordinateGeodetic { situation.latitude(), situation.longitude(), {0} };
if (calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20)
if (CWeatherScenario::isRealWeatherScenario(m_weatherScenarioSettings.get()) &&
calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20)
{
m_lastWeatherPosition = currentPosition;
const auto weatherGrid = CWeatherGrid { { "", currentPosition } };
@@ -229,6 +231,16 @@ namespace BlackSimPlugin
}
}
void CSimulatorXPlane::ps_reloadSettings()
{
auto selectedWeatherScenario = m_weatherScenarioSettings.get();
if (CWeatherScenario::isRealWeatherScenario(selectedWeatherScenario))
{
m_lastWeatherPosition = {};
injectWeatherGrid(CWeatherGrid::getByScenario(selectedWeatherScenario));
}
}
bool CSimulatorXPlane::isConnected() const
{
return m_service && m_traffic && m_weather;

View File

@@ -14,6 +14,7 @@
#include "blackcore/simulator.h"
#include "blackcore/simulatorcommon.h"
#include "blackcore/settings/simulator.h"
#include "blackmisc/aviation/airportlist.h"
#include "blackmisc/aviation/callsignset.h"
#include "blackmisc/geo/coordinategeodetic.h"
@@ -133,6 +134,8 @@ namespace BlackSimPlugin
void ps_fastTimerTimeout();
void ps_slowTimerTimeout();
void ps_installedModelsUpdated(const QStringList &modelStrings, const QStringList &icaos, const QStringList &airlines, const QStringList &liveries);
void ps_reloadSettings();
private:
//! Inject weather grid to simulator
@@ -149,6 +152,7 @@ namespace BlackSimPlugin
BlackMisc::Simulation::CAircraftModelList m_installedModels; //!< \todo Do we still need this, as we now focus on model set
BlackMisc::Geo::CCoordinateGeodetic m_lastWeatherPosition; //!< Own aircraft position at which weather was fetched and injected last
BlackMisc::CSetting<BlackCore::Settings::Simulator::SelectedWeatherScenario> m_weatherScenarioSettings { this, &CSimulatorXPlane::ps_reloadSettings };
//! \todo Add units to members? pitchDeg?, altitudeFt?
struct // data is written by DBus async method callbacks