mirror of
https://github.com/swift-project/pilotclient.git
synced 2026-04-01 05:26:45 +08:00
@@ -113,6 +113,7 @@ namespace BlackSimPlugin
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"B737-400 default model",
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CAircraftIcaoCode("B734", "L2J")
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));
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ps_reloadSettings();
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}
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bool CSimulatorFs9::isConnected() const
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@@ -332,7 +333,8 @@ namespace BlackSimPlugin
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updateOwnSituation(aircraftSituation);
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const auto currentPosition = CCoordinateGeodetic { aircraftSituation.latitude(), aircraftSituation.longitude(), {0} };
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if (calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20 )
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if (CWeatherScenario::isRealWeatherScenario(m_weatherScenarioSettings.get()) &&
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calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20 )
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{
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m_lastWeatherPosition = currentPosition;
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const auto weatherGrid = CWeatherGrid { { "GLOB", currentPosition } };
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@@ -353,6 +355,16 @@ namespace BlackSimPlugin
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}
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}
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void CSimulatorFs9::ps_reloadSettings()
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{
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auto selectedWeatherScenario = m_weatherScenarioSettings.get();
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if (CWeatherScenario::isRealWeatherScenario(selectedWeatherScenario))
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{
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m_lastWeatherPosition = {};
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injectWeatherGrid(CWeatherGrid::getByScenario(selectedWeatherScenario));
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}
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}
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void CSimulatorFs9::updateOwnAircraftFromSimulator(const CSimulatedAircraft &simDataOwnAircraft)
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{
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this->updateCockpit(
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@@ -16,6 +16,7 @@
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#include "fs9client.h"
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#include "lobbyclient.h"
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#include "../fscommon/simulatorfscommon.h"
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#include "blackcore/settings/simulator.h"
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#include "blackcore/simulator.h"
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#include "blackmisc/interpolator.h"
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#include "blackmisc/simulation/simulatedaircraft.h"
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@@ -98,6 +99,9 @@ namespace BlackSimPlugin
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//! Process incoming FS9 message
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void ps_processFs9Message(const QByteArray &message);
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//! Reload settings
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void ps_reloadSettings();
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private:
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//! Called when data about our own aircraft are received
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@@ -116,6 +120,7 @@ namespace BlackSimPlugin
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QSharedPointer<CLobbyClient> m_lobbyClient;
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BlackMisc::Geo::CCoordinateGeodetic m_lastWeatherPosition; //!< Own aircraft position at which weather was fetched and injected last
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BlackMisc::CSetting<BlackCore::Settings::Simulator::SelectedWeatherScenario> m_weatherScenarioSettings { this, &CSimulatorFs9::ps_reloadSettings };
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};
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//! Listener for FS9
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@@ -59,6 +59,7 @@ namespace BlackSimPlugin
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"B737-800 default model",
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CAircraftIcaoCode("B738", "L2J")
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));
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ps_reloadSettings();
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}
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CSimulatorFsx::~CSimulatorFsx()
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@@ -428,7 +429,8 @@ namespace BlackSimPlugin
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}
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const auto currentPosition = CCoordinateGeodetic { aircraftSituation.latitude(), aircraftSituation.longitude(), {0} };
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if (calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20 )
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if (CWeatherScenario::isRealWeatherScenario(m_weatherScenarioSettings.get()) &&
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calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20 )
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{
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m_lastWeatherPosition = currentPosition;
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const auto weatherGrid = CWeatherGrid { { "GLOB", currentPosition } };
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@@ -512,6 +514,16 @@ namespace BlackSimPlugin
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}
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}
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void CSimulatorFsx::ps_reloadSettings()
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{
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auto selectedWeatherScenario = m_weatherScenarioSettings.get();
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if (CWeatherScenario::isRealWeatherScenario(selectedWeatherScenario))
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{
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m_lastWeatherPosition = {};
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injectWeatherGrid(CWeatherGrid::getByScenario(selectedWeatherScenario));
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}
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}
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bool CSimulatorFsx::physicallyRemoveRemoteAircraft(const CCallsign &callsign)
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{
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// only remove from sim
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@@ -15,6 +15,7 @@
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#include "simconnectdatadefinition.h"
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#include "simconnectobject.h"
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#include "../fscommon/simulatorfscommon.h"
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#include "blackcore/settings/simulator.h"
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#include "blackcore/simulator.h"
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#include "blackmisc/interpolatorlinear.h"
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#include "blackmisc/simulation/simulatorplugininfo.h"
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@@ -141,6 +142,9 @@ namespace BlackSimPlugin
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//! Dispatch SimConnect messages
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void ps_dispatch();
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//! Reload settings
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void ps_reloadSettings();
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private:
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//! Called when sim has started
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void onSimRunning();
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@@ -202,6 +206,7 @@ namespace BlackSimPlugin
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int m_statsUpdateAircraftCount = 0;
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BlackMisc::Geo::CCoordinateGeodetic m_lastWeatherPosition; //!< Own aircraft position at which weather was fetched and injected last
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BlackMisc::CSetting<BlackCore::Settings::Simulator::SelectedWeatherScenario> m_weatherScenarioSettings { this, &CSimulatorFsx::ps_reloadSettings };
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};
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//! Listener for FSX
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@@ -110,6 +110,7 @@ namespace BlackSimPlugin
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));
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resetData();
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ps_reloadSettings();
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}
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// convert xplane squawk mode to swift squawk mode
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@@ -165,7 +166,8 @@ namespace BlackSimPlugin
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);
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const auto currentPosition = CCoordinateGeodetic { situation.latitude(), situation.longitude(), {0} };
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if (calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20)
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if (CWeatherScenario::isRealWeatherScenario(m_weatherScenarioSettings.get()) &&
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calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20)
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{
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m_lastWeatherPosition = currentPosition;
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const auto weatherGrid = CWeatherGrid { { "", currentPosition } };
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@@ -229,6 +231,16 @@ namespace BlackSimPlugin
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}
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}
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void CSimulatorXPlane::ps_reloadSettings()
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{
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auto selectedWeatherScenario = m_weatherScenarioSettings.get();
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if (CWeatherScenario::isRealWeatherScenario(selectedWeatherScenario))
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{
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m_lastWeatherPosition = {};
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injectWeatherGrid(CWeatherGrid::getByScenario(selectedWeatherScenario));
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}
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}
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bool CSimulatorXPlane::isConnected() const
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{
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return m_service && m_traffic && m_weather;
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@@ -14,6 +14,7 @@
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#include "blackcore/simulator.h"
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#include "blackcore/simulatorcommon.h"
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#include "blackcore/settings/simulator.h"
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#include "blackmisc/aviation/airportlist.h"
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#include "blackmisc/aviation/callsignset.h"
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#include "blackmisc/geo/coordinategeodetic.h"
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@@ -133,6 +134,8 @@ namespace BlackSimPlugin
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void ps_fastTimerTimeout();
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void ps_slowTimerTimeout();
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void ps_installedModelsUpdated(const QStringList &modelStrings, const QStringList &icaos, const QStringList &airlines, const QStringList &liveries);
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void ps_reloadSettings();
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private:
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//! Inject weather grid to simulator
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@@ -149,6 +152,7 @@ namespace BlackSimPlugin
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BlackMisc::Simulation::CAircraftModelList m_installedModels; //!< \todo Do we still need this, as we now focus on model set
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BlackMisc::Geo::CCoordinateGeodetic m_lastWeatherPosition; //!< Own aircraft position at which weather was fetched and injected last
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BlackMisc::CSetting<BlackCore::Settings::Simulator::SelectedWeatherScenario> m_weatherScenarioSettings { this, &CSimulatorXPlane::ps_reloadSettings };
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//! \todo Add units to members? pitchDeg?, altitudeFt?
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struct // data is written by DBus async method callbacks
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