Add weather scenario settings to simulator plugins

refs #663
This commit is contained in:
Roland Winklmeier
2016-06-05 22:42:04 +02:00
parent de0729faad
commit 10c4fa920d
7 changed files with 94 additions and 3 deletions

View File

@@ -113,6 +113,7 @@ namespace BlackSimPlugin
"B737-400 default model",
CAircraftIcaoCode("B734", "L2J")
));
ps_reloadSettings();
}
bool CSimulatorFs9::isConnected() const
@@ -332,7 +333,8 @@ namespace BlackSimPlugin
updateOwnSituation(aircraftSituation);
const auto currentPosition = CCoordinateGeodetic { aircraftSituation.latitude(), aircraftSituation.longitude(), {0} };
if (calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20 )
if (CWeatherScenario::isRealWeatherScenario(m_weatherScenarioSettings.get()) &&
calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20 )
{
m_lastWeatherPosition = currentPosition;
const auto weatherGrid = CWeatherGrid { { "GLOB", currentPosition } };
@@ -353,6 +355,16 @@ namespace BlackSimPlugin
}
}
void CSimulatorFs9::ps_reloadSettings()
{
auto selectedWeatherScenario = m_weatherScenarioSettings.get();
if (CWeatherScenario::isRealWeatherScenario(selectedWeatherScenario))
{
m_lastWeatherPosition = {};
injectWeatherGrid(CWeatherGrid::getByScenario(selectedWeatherScenario));
}
}
void CSimulatorFs9::updateOwnAircraftFromSimulator(const CSimulatedAircraft &simDataOwnAircraft)
{
this->updateCockpit(

View File

@@ -16,6 +16,7 @@
#include "fs9client.h"
#include "lobbyclient.h"
#include "../fscommon/simulatorfscommon.h"
#include "blackcore/settings/simulator.h"
#include "blackcore/simulator.h"
#include "blackmisc/interpolator.h"
#include "blackmisc/simulation/simulatedaircraft.h"
@@ -98,6 +99,9 @@ namespace BlackSimPlugin
//! Process incoming FS9 message
void ps_processFs9Message(const QByteArray &message);
//! Reload settings
void ps_reloadSettings();
private:
//! Called when data about our own aircraft are received
@@ -116,6 +120,7 @@ namespace BlackSimPlugin
QSharedPointer<CLobbyClient> m_lobbyClient;
BlackMisc::Geo::CCoordinateGeodetic m_lastWeatherPosition; //!< Own aircraft position at which weather was fetched and injected last
BlackMisc::CSetting<BlackCore::Settings::Simulator::SelectedWeatherScenario> m_weatherScenarioSettings { this, &CSimulatorFs9::ps_reloadSettings };
};
//! Listener for FS9