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https://github.com/swift-project/pilotclient.git
synced 2026-03-22 14:55:36 +08:00
Shutdown guard
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@@ -56,6 +56,7 @@ namespace BlackGui
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void CAircraftPartsHistory::initGui()
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{
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if (!sGui || sGui->isShuttingDown() || !sGui->getIContextNetwork()) { return; }
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const bool needCallsigns = this->partsHistoryEnabled();
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if (needCallsigns && !m_timerUpdateHistory.isActive())
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{
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@@ -309,8 +309,10 @@ namespace BlackSimPlugin
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void CSimulatorFsxCommon::onSimRunning()
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{
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const QPointer<CSimulatorFsxCommon> myself(this);
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QTimer::singleShot(DeferSimulatingFlagMs, this, [ = ]
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{
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if (myself.isNull()) { return; }
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m_simulatingChangedTs = QDateTime::currentMSecsSinceEpoch();
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this->onSimRunningDefered(m_simulatingChangedTs);
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});
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@@ -567,9 +569,11 @@ namespace BlackSimPlugin
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// we know the object has been created. But it can happen it is directly removed afterwards
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const CSimulatedAircraft verifyAircraft(simObject.getAircraft());
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const QPointer<CSimulatorFsxCommon> myself(this);
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QTimer::singleShot(1000, this, [ = ]
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{
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// also triggers new add if required
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if (myself.isNull()) { return; }
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this->verifyAddedRemoteAircraft(verifyAircraft);
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});
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return true;
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@@ -1099,10 +1103,10 @@ namespace BlackSimPlugin
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}
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// cleanup function, actually this should not be needed
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const QPointer<CSimulatorFsxCommon> guard(this);
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const QPointer<CSimulatorFsxCommon> myself(this);
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QTimer::singleShot(100, this, [ = ]
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{
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if (guard.isNull()) { return; }
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if (myself.isNull()) { return; }
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CSimulatorFsxCommon::physicallyRemoveAircraftNotInProvider();
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});
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