refs #808, set internals object for FS9

(only basic code, needs to be completed)
This commit is contained in:
Klaus Basan
2016-11-17 04:43:36 +01:00
parent 53d430575c
commit 47b395f6b5
2 changed files with 16 additions and 26 deletions

View File

@@ -48,9 +48,13 @@ namespace BlackSimPlugin
dLow = dLow / 65536.0;
if (dHigh > 0)
{
dHigh = dHigh + dLow;
}
else
{
dHigh = dHigh - dLow;
}
CCoordinateGeodetic position;
position.setLatitude(CLatitude(dHigh * 90.0 / 10001750.0, CAngleUnit::deg()));
@@ -60,9 +64,13 @@ namespace BlackSimPlugin
dLow = dLow / 65536.0;
if (dHigh > 0)
{
dHigh = dHigh + dLow;
}
else
{
dHigh = dHigh - dLow;
}
position.setLongitude(CLongitude(dHigh * 360.0 / (65536.0 * 65536.0), CAngleUnit::deg()));
@@ -133,6 +141,7 @@ namespace BlackSimPlugin
m_fsuipc->connect(); // connect FSUIPC too
}
reloadWeatherSettings();
initInternalsObject();
m_dispatchTimerId = startTimer(50);
return true;
}

View File

@@ -51,48 +51,29 @@ namespace BlackSimPlugin
//! Destructor
virtual ~CSimulatorFs9() = default;
//! \copydoc BlackCore::ISimulator::connectTo()
//! \name Interface implementations
//! \@{
virtual bool connectTo() override;
//! \copydoc BlackCore::ISimulator::disconnectFrom()
virtual bool disconnectFrom() override;
//! \copydoc BlackCore::ISimulator::physicallyAddRemoteAircraft()
virtual bool physicallyAddRemoteAircraft(const BlackMisc::Simulation::CSimulatedAircraft &newRemoteAircraft) override;
//! \copydoc BlackCore::ISimulator::physicallyRemoveRemoteAircraft()
virtual bool physicallyRemoveRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign) override;
//! \copydoc BlackCore::ISimulator::physicallyRemoveAllRemoteAircraft
virtual int physicallyRemoveAllRemoteAircraft() override;
//! \copydoc BlackCore::ISimulator::physicallyRenderedAircraft
virtual BlackMisc::Aviation::CCallsignSet physicallyRenderedAircraft() const override;
//! \copydoc BlackCore::ISimulator::isPhysicallyRenderedAircraft
virtual bool isPhysicallyRenderedAircraft(const BlackMisc::Aviation::CCallsign &callsign) const override;
//! \copydoc BlackCore::ISimulator::updateOwnSimulatorCockpit()
virtual bool updateOwnSimulatorCockpit(const BlackMisc::Simulation::CSimulatedAircraft &ownAircraft, const BlackMisc::CIdentifier &originator) override;
//! \copydoc BlackCore::ISimulator::displayStatusMessage()
virtual void displayStatusMessage(const BlackMisc::CStatusMessage &message) const override;
//! \copydoc BlackCore::ISimulator::displayTextMessage()
virtual void displayTextMessage(const BlackMisc::Network::CTextMessage &message) const override;
//! \@}
protected:
//! \copydoc BlackCore::ISimulator::isConnected()
//! \name Interface implementations
//! \@{
virtual bool isConnected() const override;
//! \copydoc BlackCore::ISimulator::isSimulating
virtual bool isSimulating() const override { return isConnected(); }
//! Timer event
virtual void timerEvent(QTimerEvent *event) override;
//! \@}
private slots:
//! Dispatch SimConnect messages
void ps_dispatch();
@@ -100,10 +81,10 @@ namespace BlackSimPlugin
void ps_processFs9Message(const QByteArray &message);
private:
//! Called when data about our own aircraft are received
void updateOwnAircraftFromSimulator(const BlackMisc::Simulation::CSimulatedAircraft &ownAircraft);
//! Disconnect all clients
void disconnectAllClients();
//! Inject weather grid to simulator