fix: clang format

This commit is contained in:
Thomas Zobler
2026-05-05 12:38:05 +02:00
parent b6cb219e98
commit 5166ed57cf
2 changed files with 3 additions and 3 deletions

View File

@@ -888,7 +888,7 @@ namespace swift::simplugin::msfs2024common
aircraftSituation.setAltitude(
CAltitude(simulatorOwnAircraft.altitudeFt, CAltitude::MeanSeaLevel, CLengthUnit::ft()));
}
double CSimulatorMsfs2024::calcEngineFactor(int engineType)
{
// this is a bit of a guess, but it seems that idle is around 30% in the sim, so
@@ -971,7 +971,8 @@ namespace swift::simplugin::msfs2024common
simulatorOwnAircraft.engine5Power, simulatorOwnAircraft.engine6Power,
simulatorOwnAircraft.engine7Power, simulatorOwnAircraft.engine8Power };
DOUBLE factor = this->calcEngineFactor(static_cast<int>(simulatorOwnAircraft.engineType)); // clears all pending aircraft etc
DOUBLE factor = this->calcEngineFactor(
static_cast<int>(simulatorOwnAircraft.engineType)); // clears all pending aircraft etc
for (int index = 0; index < simulatorOwnAircraft.numberOfEngines; ++index)
{

View File

@@ -501,7 +501,6 @@ namespace swift::simplugin::msfs2024common
double calcEngineFactor(int engineType);
//! Called when data about our own aircraft are received
void updateOwnAircraftFromSimulator(const DataDefinitionOwnAircraft &simulatorOwnAircraft);