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refs #865, interpolator allows to log situations plus improvements found by logs
* set timestamp for current situation * assert if new timestamp > old timestamp
This commit is contained in:
committed by
Mathew Sutcliffe
parent
def51576de
commit
74a4570a40
@@ -40,9 +40,11 @@ namespace BlackMisc
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{
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namespace Simulation
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{
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CAircraftSituation CInterpolatorLinear::getInterpolatedSituation(const CAircraftSituationList &situations, qint64 currentTimeMsSinceEpoc, const CInterpolationHints &hints, InterpolationStatus &status) const
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CAircraftSituation CInterpolatorLinear::getInterpolatedSituation(const CCallsign &callsign, const CAircraftSituationList &situations, qint64 currentTimeMsSinceEpoc, const CInterpolationHints &hints, InterpolationStatus &status) const
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{
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// has to be thread safe
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//
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// function has to be thread safe
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//
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const CInterpolationAndRenderingSetup setup = this->getInterpolatorSetup();
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status.reset();
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@@ -53,6 +55,7 @@ namespace BlackMisc
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if (currentTimeMsSinceEpoc < 0) { currentTimeMsSinceEpoc = QDateTime::currentMSecsSinceEpoch(); }
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// find the first situation not in the correct order, keep only the situations before that one
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// any updates in wrong chronological order are discounted
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const auto end = std::is_sorted_until(situations.begin(), situations.end(), [](auto && a, auto && b) { return b.getAdjustedMSecsSinceEpoch() < a.getAdjustedMSecsSinceEpoch(); });
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const auto validSituations = makeRange(situations.begin(), end);
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@@ -64,8 +67,8 @@ namespace BlackMisc
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// interpolation situations
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CAircraftSituation oldSituation;
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CAircraftSituation newSituation;
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status.setInterpolationSucceeded(true);
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status.setChangedPosition(true); //! \fixme efficiently determine whether the position has changed
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const bool logInterpolation = setup.getLogCallsigns().contains(callsign);
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InterpolationLog log;
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// latest first, now 00:20 split time
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// time pos
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@@ -77,7 +80,7 @@ namespace BlackMisc
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// 00:05 14 older
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// The first condition covers a situation, when there are no before / after situations.
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// We just place at he last position until we get before / after situations
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// We just place at the last position until we get before / after situations
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if (situationsOlder.isEmpty() || situationsNewer.isEmpty())
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{
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// no before situations
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@@ -108,21 +111,22 @@ namespace BlackMisc
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CCoordinateGeodetic currentPosition;
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// Time between start and end packet
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const double deltaTime = std::abs(oldSituation.getAdjustedMSecsSinceEpoch() - newSituation.getAdjustedMSecsSinceEpoch());
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const double deltaTimeMs = newSituation.getAdjustedMSecsSinceEpoch() - oldSituation.getAdjustedMSecsSinceEpoch();
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Q_ASSERT_X(deltaTimeMs >= 0, Q_FUNC_INFO, "Negative delta time");
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log.deltaTimeMs = deltaTimeMs;
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// Fraction of the deltaTime, ideally [0.0 - 1.0]
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// < 0 should not happen due to the split, > 1 can happen if new values are delayed beyond split time
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// 1) values > 1 mean extrapolation
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// 2) values > 2 mean no new situations coming in
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const double distanceToSplitTime = newSituation.getAdjustedMSecsSinceEpoch() - currentTimeMsSinceEpoc;
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const double simulationTimeFraction = 1.0 - (distanceToSplitTime / deltaTime);
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if (simulationTimeFraction > 2.0)
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{
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if (setup.showInterpolatorDebugMessages())
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{
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CLogMessage(this).warning("Extrapolation, fraction > 1: %1 for callsign: %2") << simulationTimeFraction << oldSituation.getCallsign();
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}
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}
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const double distanceToSplitTimeMs = newSituation.getAdjustedMSecsSinceEpoch() - currentTimeMsSinceEpoc;
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const double simulationTimeFraction = 1.0 - (distanceToSplitTimeMs / deltaTimeMs);
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const double deltaTimeFractionMs = deltaTimeMs * simulationTimeFraction;
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log.simulationTimeFraction = simulationTimeFraction;
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log.deltaTimeFractionMs = deltaTimeFractionMs;
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currentSituation.setTimeOffsetMs(oldSituation.getTimeOffsetMs() + (newSituation.getTimeOffsetMs() - oldSituation.getTimeOffsetMs()) * simulationTimeFraction);
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currentSituation.setMSecsSinceEpoch(oldSituation.getMSecsSinceEpoch() + deltaTimeFractionMs);
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const std::array<double, 3> oldVec(oldSituation.getPosition().normalVectorDouble());
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const std::array<double, 3> newVec(newSituation.getPosition().normalVectorDouble());
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@@ -137,7 +141,7 @@ namespace BlackMisc
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// Interpolate altitude: Alt = (AltB - AltA) * t + AltA
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const CAltitude oldAlt(oldSituation.getCorrectedAltitude()); // avoid underflow below ground elevation
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const CAltitude newAlt(newSituation.getCorrectedAltitude());
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Q_ASSERT_X(oldAlt.getReferenceDatum() == newAlt.getReferenceDatum(), Q_FUNC_INFO, "mismatch in reference"); // otherwise no calculation is possible
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Q_ASSERT_X(oldAlt.getReferenceDatum() == CAltitude::MeanSeaLevel && oldAlt.getReferenceDatum() == newAlt.getReferenceDatum(), Q_FUNC_INFO, "mismatch in reference"); // otherwise no calculation is possible
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currentSituation.setAltitude(CAltitude((newAlt - oldAlt)
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* simulationTimeFraction
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+ oldAlt,
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@@ -147,12 +151,13 @@ namespace BlackMisc
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if (hints.hasAircraftParts())
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{
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const double groundFactor = hints.getAircraftParts().isOnGroundInterpolated();
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log.groundFactor = groundFactor;
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if (groundFactor > 0.0)
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{
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const CAltitude groundElevation = hints.getGroundElevation(currentSituation);
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Q_ASSERT_X(groundElevation.getReferenceDatum() == CAltitude::MeanSeaLevel, Q_FUNC_INFO, "Need MSL value");
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if (!groundElevation.isNull())
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{
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Q_ASSERT_X(groundElevation.getReferenceDatum() == CAltitude::MeanSeaLevel, Q_FUNC_INFO, "Need MSL value");
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currentSituation.setAltitude(CAltitude(currentSituation.getAltitude() * (1.0 - groundFactor)
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+ groundElevation * groundFactor,
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oldAlt.getReferenceDatum()));
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@@ -167,46 +172,59 @@ namespace BlackMisc
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IInterpolator::setGroundFlagFromInterpolator(hints, NoGroundFactor, currentSituation);
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}
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if (!setup.isForcingFullInterpolation() && !hints.isVtolAircraft() && newVec == oldVec && oldAlt == newAlt)
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// full interpolation?
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if (setup.isForcingFullInterpolation() || hints.isVtolAircraft() || newVec != oldVec || oldAlt != newAlt)
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{
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// stop interpolation here, does not work for VTOL aircraft. We need a flag for VTOL aircraft
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return currentSituation;
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// HINT: VTOL aircraft can change pitch/bank without changing position, planes cannot
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// Interpolate heading: HDG = (HdgB - HdgA) * t + HdgA
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const CHeading headingBegin = oldSituation.getHeading();
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CHeading headingEnd = newSituation.getHeading();
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if ((headingEnd - headingBegin).value(CAngleUnit::deg()) < -180)
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{
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headingEnd += CHeading(360, CHeading::Magnetic, CAngleUnit::deg());
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}
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if ((headingEnd - headingBegin).value(CAngleUnit::deg()) > 180)
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{
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headingEnd -= CHeading(360, CHeading::Magnetic, CAngleUnit::deg());
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}
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currentSituation.setHeading(CHeading((headingEnd - headingBegin)
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* simulationTimeFraction
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+ headingBegin,
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headingBegin.getReferenceNorth()));
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// Interpolate Pitch: Pitch = (PitchB - PitchA) * t + PitchA
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const CAngle pitchBegin = oldSituation.getPitch();
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const CAngle pitchEnd = newSituation.getPitch();
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const CAngle pitch = (pitchEnd - pitchBegin) * simulationTimeFraction + pitchBegin;
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currentSituation.setPitch(pitch);
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// Interpolate bank: Bank = (BankB - BankA) * t + BankA
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const CAngle bankBegin = oldSituation.getBank();
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const CAngle bankEnd = newSituation.getBank();
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const CAngle bank = (bankEnd - bankBegin) * simulationTimeFraction + bankBegin;
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currentSituation.setBank(bank);
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currentSituation.setGroundSpeed((newSituation.getGroundSpeed() - oldSituation.getGroundSpeed())
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* simulationTimeFraction
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+ oldSituation.getGroundSpeed());
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status.setChangedPosition(true);
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}
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status.setInterpolationSucceeded(true);
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if (logInterpolation)
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{
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log.timestamp = currentTimeMsSinceEpoc;
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log.callsign = callsign;
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log.vtolAircraft = hints.isVtolAircraft();
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log.currentSituation = currentSituation;
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log.oldSituation = oldSituation;
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log.newSituation = newSituation;
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this->logInterpolation(log);
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}
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// Interpolate heading: HDG = (HdgB - HdgA) * t + HdgA
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const CHeading headingBegin = oldSituation.getHeading();
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CHeading headingEnd = newSituation.getHeading();
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if ((headingEnd - headingBegin).value(CAngleUnit::deg()) < -180)
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{
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headingEnd += CHeading(360, CHeading::Magnetic, CAngleUnit::deg());
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}
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if ((headingEnd - headingBegin).value(CAngleUnit::deg()) > 180)
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{
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headingEnd -= CHeading(360, CHeading::Magnetic, CAngleUnit::deg());
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}
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currentSituation.setHeading(CHeading((headingEnd - headingBegin)
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* simulationTimeFraction
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+ headingBegin,
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headingBegin.getReferenceNorth()));
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// Interpolate Pitch: Pitch = (PitchB - PitchA) * t + PitchA
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const CAngle pitchBegin = oldSituation.getPitch();
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const CAngle pitchEnd = newSituation.getPitch();
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const CAngle pitch = (pitchEnd - pitchBegin) * simulationTimeFraction + pitchBegin;
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currentSituation.setPitch(pitch);
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// Interpolate bank: Bank = (BankB - BankA) * t + BankA
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const CAngle bankBegin = oldSituation.getBank();
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const CAngle bankEnd = newSituation.getBank();
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const CAngle bank = (bankEnd - bankBegin) * simulationTimeFraction + bankBegin;
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currentSituation.setBank(bank);
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currentSituation.setGroundSpeed((newSituation.getGroundSpeed() - oldSituation.getGroundSpeed())
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* simulationTimeFraction
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+ oldSituation.getGroundSpeed());
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return currentSituation;
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}
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} // namespace
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