refs #321 token bucket algorithm implementation

This commit is contained in:
Roland Winklmeier
2015-01-08 15:58:46 +01:00
committed by Klaus Basan
parent ccec06fc80
commit a3e13db2ae
2 changed files with 106 additions and 0 deletions

View File

@@ -0,0 +1,44 @@
/* Copyright (C) 2014
* swift project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#include "token_bucket.h"
namespace BlackCore
{
bool CTokenBucket::tryConsume(int numTokens)
{
Q_ASSERT(numTokens > 0 && numTokens < m_capacity);
// Replenish maximal up to capacity
int replenishedTokens = qMin(m_capacity, getTokens());
// Take care of overflows
m_availableTokens = qMin(m_availableTokens + replenishedTokens, m_capacity);
if (numTokens <= m_availableTokens)
{
m_availableTokens -= numTokens;
return true;
}
return false;
}
int CTokenBucket::getTokens()
{
auto now = QDateTime::currentDateTime();
auto deltaSeconds = m_lastReplenishmentTime.secsTo(now);
int numberOfTokens = static_cast<int>( m_numTokensToRefill * deltaSeconds / m_interval.value(BlackMisc::PhysicalQuantities::CTimeUnit::s()));
// Update the time only when replenishment actually took place. We will end up in a infinite loop otherwise.
if (numberOfTokens > 0 ) m_lastReplenishmentTime = now;
return numberOfTokens;
}
} // namespace

View File

@@ -0,0 +1,62 @@
/* Copyright (C) 2014
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
#ifndef BLACKCORE_TOKENBUCKET_H
#define BLACKCORE_TOKENBUCKET_H
#include "blackmisc/pqtime.h"
#include <QtGlobal>
#include <QDateTime>
namespace BlackCore
{
/*!
* Token bucket algorithm
*
* This class implements the token bucket algorithm. Tokens as arbitrary unit are added to the bucket at a defined rate.
* Token can be consumsed as long as there are enough available. This class can be used to throttle traffic and packet
* generation. Each time a packet needs to be generated and sent a token is consumed. If no token is available, consumption
* will fail the the packet cannot be sent.
*/
class CTokenBucket
{
public:
//! Constructor
//! \tparam Replenishment policy
CTokenBucket(int capacity, BlackMisc::PhysicalQuantities::CTime interval, int numTokensToRefill)
: m_capacity(capacity), m_interval(interval), m_numTokensToRefill(numTokensToRefill) {}
//! Try to consume a token
bool tryConsume()
{
return tryConsume(1);
}
//! Try to consume a number of tokens
bool tryConsume(int numTokens);
private:
//! Get available tokens since last replenishment.
// Note that replenishment is implemented lazy. This means, tokens will not replenished
// on regular basis via a running timer, but they will be replenished while trying to consume
// them.
int getTokens();
int m_capacity = 10; //!< Maximum capacity of tokens
int m_availableTokens = 10; //!< Currently available tokens. The initial value is 10
BlackMisc::PhysicalQuantities::CTime m_interval; //!< Refill interval, e.g. every 5 secs
int m_numTokensToRefill; //!< Number of tokens to be refilled each interval
QDateTime m_lastReplenishmentTime = QDateTime::currentDateTime(); //!< Last time
};
}
#endif