refactor(fsx): Simplify condition

This commit is contained in:
Lars Toenning
2024-10-13 15:29:11 +02:00
parent de7b820112
commit ed83671196

View File

@@ -69,11 +69,8 @@ namespace BlackSimPlugin::FsxCommon
ui->lbl_NoLocalSimulator->setVisible(!localSim);
ui->cb_TraceSimConnectCalls->setEnabled(localSim);
ui->cb_EnableTerrainProbe->setEnabled(localSim);
ui->cb_EnableTerrainProbe->setEnabled(CBuildConfig::isRunningOnWindowsNtPlatform() && (CBuildConfig::buildWordSize() == 32) && localSim);
ui->cb_SBOffsets->setEnabled(localSim);
const bool terrainProbe = CBuildConfig::isRunningOnWindowsNtPlatform() && (CBuildConfig::buildWordSize() == 32) && localSim;
ui->cb_EnableTerrainProbe->setEnabled(terrainProbe);
}
void CFsxSettingsComponent::onSimConnectTraceChanged()