* more asserts to find issues
* limit number of exceptions displayed
* reset() function (there was an issue with not cleaned up values)
* using CSimConnectObjects and adjustments for the previous changes
* added new utility funtion is model list / aircraft list
* added setters/getters for CSimConnectObject
* added setters/getters for InterpolationStatus / PartsStatus
* added CSimConnectObjects (better encapsulation)
Before this commit, the default memory limit was around 2 GB and
our MinGW built executables hit this limit. Swift and all 3rd party
libraries are 64 bit safe, so it is also safe to use the
large-address-aware linker flag. This allows memory allocation up
to 4 GB.
refs #788
Before this commit, a user was able to pass a FSD key only via command
line arguments. However, changing the key itself is not enough. The key
always needs to be set together with its corresponding id.
refs #795
FS9 plugin did not detect own aircraft model under all circumstances.
FS9 does not initially send it when connecting - only
during initial selection and if it is changed later. In order
to get the initial model if swift is started while FS9 was already
running, read it regularly from FSUIPC.
The produced QByteArray was missing the null terminating character,
since QByteArray::append() only added up to and not including '\0'.
This was also the reason why sometimes planes did not change their
aircraft models properly.
A signed 10 bit integer has a range of [-512, +511]. After applying
the multiplicator, neither pitch nor bank will every be outside of
those ranges.
refs #790
* split JsonDatastoreResponse in subclass HeaderResponse
* support for request newtwork request duration ("started") in application
* removed ps_setupChanged because it was unused
* entity to shared file, shared file for DB Info
* CUrl path function
* removed redundant code in CDbInfo::getEntity() and fixed CEntityFlags::singleEntityByName
* located in context since context owns matcher object
* call from GUI
* some code formatting to indicate the cross simulator slots connected in runtime
refs #780
* utility function if web data are already available
* moved setOwnAircraftModel as reverseLookupAndUpdateOwnAircraftModel to CSimulatorCommon
* reverseLookupAndUpdateOwnAircraftModel also handles async lookup when data are not yet available
* removed context ps_allSwiftWebDataRead reverse lookup, done in CSimulatorCommon now