Instead of requesting it individually for each callsign and waiting for a
signal from xswiftbus, pass in a list of callsigns and use async callback
to read the data.
FSX/P3D have a nice feature to follow a remote aircraft with the camera.
X-Plane was missing this feature, since for X-Plane the remote aircrafts
are not known. However, from a plugin point of view, we know them and where
they are. So we can manually control the camera and provide a similar
feature.
This is still very simple. As soon as you move the mouse, the PoV angle will
change. In future updates, it should be change only while the right mouse
button is pressed.
There were only very few classes used from Blackmisc after the interpolator
was moved to the driver. Therefore replace those few classes with
a simple alternative and remove BlackMisc from xswiftbus.
QtDBus was the main component of xswiftbus' Qt dependency. This is the
first preparation step to get xswiftbus Qt free.
The new implementation is based on the low level libdbus library, which
was also in use by QtDBus itself. But instead of QtDBus, we use now a thin
C++ wrapper. To keep DBus handling async, libevent is used to monitor
timeouts and fds.
* no longer using the add parts/situations signals
* will use the remote aircraft provider parts directly
Result: all parts/situations are stored only once in memory and in one single place
* XPMPMultiplayerInit API change
* New CSL command 'VERT_OFFSET'
* OBJ8 objects can have multiple textures now. Therefore use the same model
name convention as with OBJ7.
Summary:
I wanted to rename xbus because its relation to //swift// is not immediately clear from the name.
xswiftbus seems reasonable.
Reviewers: #swift_pilot_client, kbasan
Reviewed By: kbasan
Subscribers: kbasan, jenkins
Tags: #swift_pilot_client
Differential Revision: https://dev.swift-project.org/D14