* fixed isCurrentThreadCreatingThread and renamed to isCurrentThreadObjectThread (this check was never working), added 2 more thread checks
* changed remove aircraft function to return number of returned aircraft (like with the containers this allows to avoid unnecessary signals)
* removed unused function ps_recalculateRenderedAircraft() / SimulatorCommon
* using Queued airspaceAircraftSnapshot signal for binding (functor connect does not provide connection type)
* extened ASSERTs to check threads
* simulator: initial situation function with return value (success?)
* simulator: avoid unneccessary copy and provide correct rendered flag in add aircraft function
* added snapshot class
* added snapshot in analyzer, signal for new snapshot
* made all provider signals available in CSimulator
* added finders in CSimulatedAircraftList
* moved COwnAircraftProviderDummy into own file
(similar to remote aircraft provider)
* removed references
* made own aircraft context thread safe (reg. own aircrat data)
* removed the read only versions of the provider
* adjusted consuming methods
* renamed some functions ("ownAircraft...") to avoid ambiguity (with remote aircraft)
* access via provider, access now possible also beyond the scope of interpolator
* will be used in (to be written airpace analyzer)
* renamed some member functions as required
* fixed some asserts / Doxygen comments
* adjusted unit tests
* added vtolAircraft flag for interpolator, not fully used everywhere
remarks: update signals for parts / situation still only needed in XP driver
To provide maximum flexibility, the simulator info is specified by each
plugin in the JSON metadata file.
* Renamed SCimulatorInfo to CSimulatorPluginInfo
* Removed pre-defined simulator infos (UnspecifiedSim, FSX, etc)
* CContextSimulator keeps track of which plugin is loaded and its info
* QSignalMapper keeps track of which listener emitted the simulatorStared() signal
* CSimulatorPluginInfo contains name, simulator name and description
* TODO: GUI part
* TODO: CTestFsCommon
* signatures in contexts
* some specialized functions in aircraft list
* context menus in aircraft view
* default "blinking" implementation in driver common base class
* preparation for a context menu to send text messages from ATC/aircraft view
* preparation for context menu for fast pos. updates
* reverse ICAO lookup at login screen
* display fast updates / parts in GUI
* moved max- aircraft into settings
* made serverselection own component
* using split by callsign everywhere
* helper function to insert_front
* revised linear interpolator
* renamed to remoteAircraft
* renamed to container() in providers (gettters are usually copies)
Issues why changes did so long:
* insert in list is not adding in front, but same as push_back (that was confusing)
* naming of values before/after in interpolator was ambigious
* QMap keeps values sorted by key, not arbitrarily
* keep split per callsign map in IInterpolator (so it is available for all interpolators)
* Interpolator using CWorker, so it can run in background
* added signals to provider to add split situations / callsigns
* adjustments to airspace / context for those signals
* thread safe access to those from interpolator
* renamed from rendered to remote aircraft as discussed
* adjust samples
* removed no longer required functions in timestampobjectlist
* changed connectioStatusChanged from uint -> int
* common base class BlackCore::CSimulatorCommon
* using providers IOwnAircraftProvider, IRenderedAircraftProvider
* using revers lookup in mapping
* using CSimulatedAircraft / CSimulatedAircraftList
* return values (success/failed) for member functions (e.g. setTimeSynchronization)
* getMaxRenderedAircraft / setMaxRenderedAircraft prepared
* common base class for FS drivers
* moved mapper into common base class
* reflect changes for own aircraft provider
** removed member functions
** removed unused members
* consolidated ICoordinateGeodetic (e.g. fixed nested properties)
* shifted common functionality for objects/containers with callsign into interface
* shifted common functionality for objects/containers with geo position into interface
* shifted common functionality for objects/containers with timestamp into interface
* updated corresponding value objects / specialized lists
* adjusted all places where renamed functions are used
* isRunning → isSimulating
* adjusted addRemoteAircraft signature (remark: CClient as parameter will be removed)
* renamed to "ownAircraft" when referring to own aircraft
* functions to access installed models/matched models
* model matching in CSimulatorFsx::addRemoteAircraft
* new signal sending all 3 states together (connected, running, paused)
* renamed ISimulator::Status to ConnectionStatus
* consolidated some member / signal names
* for FS9/XPlane implemented stub functions