* split JsonDatastoreResponse in subclass HeaderResponse
* support for request newtwork request duration ("started") in application
* removed ps_setupChanged because it was unused
* entity to shared file, shared file for DB Info
* CUrl path function
* removed redundant code in CDbInfo::getEntity() and fixed CEntityFlags::singleEntityByName
* located in context since context owns matcher object
* call from GUI
* some code formatting to indicate the cross simulator slots connected in runtime
refs #780
* utility function if web data are already available
* moved setOwnAircraftModel as reverseLookupAndUpdateOwnAircraftModel to CSimulatorCommon
* reverseLookupAndUpdateOwnAircraftModel also handles async lookup when data are not yet available
* removed context ps_allSwiftWebDataRead reverse lookup, done in CSimulatorCommon now
* function for default model and situation in context (so they can be reused as in login component)
* use CDatabaseUtils::consolidateOwnAircraftModelWithDbData for lookup
* added amit functions in readers
* cacheHasChanged functions (needed because data of caches are loaded in background)
* pinned small caches
* CDatabaseReader::readInBackgroundThread uses admitCaches now
* use triggerReloadFromDb
* improved documentation
MS report:
`AllDbEntities` should be `AllDbEntitiesNoInfoObjects` in `CDataInfoAreaComponent::requestUpdateOfAllDbData`?
Otherwise it triggers assert `!whatToRead.testFlag(CEntityFlags::InfoObjectEntity)` in `CWebDataServices::triggerRead`.
* added signatures for completer string (when send via context size matters)
* support of all instaled models in completer
* added BLACKMISC_EXPORT in model cache classes
* Remember to supply canonical paths with native path separators to Win32 API calls.
* Supply the flag to MoveFileEx to wait for the move to really happen.
* Support long paths (more than 260 characters).
Pitch and bank angle in CAircraftSituation are according to the
common aeronautical convention:
* Bank in degrees, positive = roll right
* Pitch in degrees, positive = pitch up
Microsoft Flight Simulator is using inverted angles, which was incorrectly
adjusted in the interpolator. This caused wrong values for X-Plane.
This angle correction is now moved into the MSFS specific plugins.
Additionally, so far the pitch and bank angles from own aircraft were
not yet corrected for MSFS. So we did send wrong values to the network.
refs #790
* discovered during testing, signal is not used (since we now use model set)
* renamed context signal to "modelSetChanged"
* prepared context for message settings
* only emit aircraft as rendered when object id is received, not before
* added CSimualtedAircraft to CSimConnectObject (so it can be used as signal argument)
* some utility functions to get callsign/simobject by id
In the past we used one situation list, now a map (per callsign).
The assert was checking if the callsign is really correct for that situation, now we can just set the callsign.
In same step cleaned up contexts a bit
* added function for model set strings
* renamed functions to getModelSet... instead of installed models (the set is smaller and is what we want to use with DBus)
* signal when debug/log flags changed
* removed some \copydoc
* allow to enable/disable rev.lookup/matching messages
* removed reload model function (dangling)