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61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
/* Copyright (C) 2018
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* swift project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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//! \file
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#ifndef BLACKGUI_COMPONENTS_SETTINGSMATCHINGCOMPONENT_H
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#define BLACKGUI_COMPONENTS_SETTINGSMATCHINGCOMPONENT_H
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#include <QFrame>
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#include <QScopedPointer>
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namespace BlackCore { namespace Context { class IContextSimulator; }}
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namespace Ui { class CSettingsMatchingComponent; }
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namespace BlackGui
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{
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namespace Components
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{
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//! Settings for matching component
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class CSettingsMatchingComponent : public QFrame
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{
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Q_OBJECT
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public:
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//! Constructor
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explicit CSettingsMatchingComponent(QWidget *parent = nullptr);
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//! Destructor
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virtual ~CSettingsMatchingComponent() override;
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private:
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QScopedPointer<Ui::CSettingsMatchingComponent> ui;
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//! Save pressed
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void onSavePressed() const;
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//! Reload pressed
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void onReloadPressed();
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//! Do re-matching
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void onMatchingsAgainPressed();
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//! Setup has been changed
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void onSetupChanged();
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//! Deferred reload
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void deferredReload(int deferMs);
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//! Network context
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static BlackCore::Context::IContextSimulator *simulatorContext();
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};
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} // ns
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} // ns
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#endif // guard
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