Files
pilotclient/src/blackcore/context_audio_impl.h
Roland Winklmeier 111c539e89 refs #320 Remove deprecated code
* Mic and squelch tests
* VoiceVatlib threading
* Exception handling
2014-12-27 11:08:34 +01:00

177 lines
6.6 KiB
C++

/* Copyright (C) 2013
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
//! \file
#ifndef BLACKCORE_CONTEXTAUDIO_IMPL_H
#define BLACKCORE_CONTEXTAUDIO_IMPL_H
#include "context_audio.h"
#include "context_settings.h"
#include "context_runtime.h"
#include "dbus_server.h"
#include "voice_vatlib.h"
#include "voice_channel.h"
#include "input_manager.h"
#include "blackinput/keyboard.h"
#include "blackmisc/voiceroomlist.h"
#include <QThread>
#include <QQueue>
#include <QPointer>
#include <QScopedPointer>
namespace BlackCore
{
class IVoiceChannel;
//! Audio context implementation
class CContextAudio : public IContextAudio
{
Q_CLASSINFO("D-Bus Interface", BLACKCORE_CONTEXTAUDIO_INTERFACENAME)
Q_OBJECT
friend class CRuntime;
friend class IContextAudio;
public:
//! Destructor
virtual ~CContextAudio();
public slots:
//! \copydoc IContextAudio::getComVoiceRooms()
virtual BlackMisc::Audio::CVoiceRoomList getComVoiceRooms() const override;
//! \copydoc IContextAudio::getComVoiceRoomsWithAudioStatus()
virtual BlackMisc::Audio::CVoiceRoomList getComVoiceRoomsWithAudioStatus() const override;
//! \copydoc IContextAudio::getCom1VoiceRoom
virtual BlackMisc::Audio::CVoiceRoom getCom1VoiceRoom(bool withAudioStatus) const override;
//! \copydoc IContextAudio::getCom2VoiceRoom
virtual BlackMisc::Audio::CVoiceRoom getCom2VoiceRoom(bool withAudioStatus) const override;
//! \copydoc IContextAudio::setComVoiceRooms
virtual void setComVoiceRooms(const BlackMisc::Audio::CVoiceRoomList &newRooms) override;
//! \copydoc IContextAudio::getCom1RoomCallsigns()
virtual BlackMisc::Aviation::CCallsignList getCom1RoomCallsigns() const override;
//! \copydoc IContextAudio::getCom2RoomCallsigns()
virtual BlackMisc::Aviation::CCallsignList getCom2RoomCallsigns() const override;
//! \copydoc IContextAudio::getCom1RoomUsers()
virtual BlackMisc::Network::CUserList getCom1RoomUsers() const override;
//! \copydoc IContextAudio::getCom2RoomUsers()
virtual BlackMisc::Network::CUserList getCom2RoomUsers() const override;
//! \copydoc IContextAudio::leaveAllVoiceRooms
virtual void leaveAllVoiceRooms() override;
//! \copydoc IContextAudio::getAudioDevices()
virtual BlackMisc::Audio::CAudioDeviceInfoList getAudioDevices() const override;
//! \copydoc IContextAudio::getCurrentAudioDevices()
virtual BlackMisc::Audio::CAudioDeviceInfoList getCurrentAudioDevices() const override;
//! \copydoc IContextAudio::setCurrentAudioDevice()
virtual void setCurrentAudioDevice(const BlackMisc::Audio::CAudioDeviceInfo &audioDevice) override;
//! \copydoc IContextAudio::setVolumes
virtual void setVolumes(const BlackMisc::Aviation::CComSystem &com1, const BlackMisc::Aviation::CComSystem &com2) override;
//!\copydoc IContext::setVolumes
virtual void setVolumes(int com1Volume, int com2Volume) override;
//! \copydoc ICOntext::setMute
virtual void setMute(bool muted) override;
//! \copydoc IContextAudio::isMuted()
virtual bool isMuted() const override;
//! \copydoc IContextAudio::playSelcalTone()
virtual void playSelcalTone(const BlackMisc::Aviation::CSelcal &selcal) const override;
//! \copydoc IContextAudio::playNotification()
virtual void playNotification(uint notification, bool considerSettings) const override;
//! \copydoc IContextAudio::runMicrophoneTest()
virtual void runMicrophoneTest() override;
//! \copydoc IContextAudio::runSquelchTest()
virtual void runSquelchTest() override;
//! \copydoc IContextAudio::getMicrophoneTestResult()
virtual QString getMicrophoneTestResult() const override;
//! \copydoc IContextAudio::getSquelchValue()
virtual double getSquelchValue() const override;
//! \copydoc IContextAudio::enableAudioLoopback()
virtual void enableAudioLoopback(bool enable = true) override;
//! \addtogroup commandline
//! @{
//! <pre>
//! .mute mute CContextAudio
//! .unmute unmute CContextAudio
//! .vol .volume volume 0..100 set volume CContextAudio
//! .vol1 .volume1 volume 0..100 set volume COM1 CContextAudio
//! .vol2 .volume2 volume 0..100 set volume COM2 CContextAudio
//! </pre>
//! @}
//! \copydoc IContextAudio::parseCommandLine
virtual bool parseCommandLine(const QString &commandLine) override;
protected:
//! Constructor
CContextAudio(CRuntimeConfig::ContextMode mode, CRuntime *runtime);
//! Register myself in DBus
CContextAudio *registerWithDBus(CDBusServer *server)
{
if (!server || this->m_mode != CRuntimeConfig::LocalInDbusServer) return this;
server->addObject(IContextAudio::ObjectPath(), this);
return this;
}
private slots:
//! \copydoc IVoice::connectionStatusChanged
//! \sa IContextAudio::changedVoiceRooms
void ps_com1ConnectionStatusChanged(IVoiceChannel::ConnectionStatus oldStatus, IVoiceChannel::ConnectionStatus newStatus);
//! \copydoc IVoice::connectionStatusChanged
//! \sa IContextAudio::changedVoiceRooms
void ps_com2ConnectionStatusChanged(IVoiceChannel::ConnectionStatus oldStatus, IVoiceChannel::ConnectionStatus newStatus);
//! Init notification sounds
void ps_initNotificationSounds();
private:
const int MinUnmuteVolume = 20; //!< minimum volume when unmuted
const int VoiceRoomEnabledVolume = 95; //!< voice room volume when enabled
//! Connection in transition
bool inTransitionState() const;
// TODO: see #339, MS' comment on deletion in another thread
QScopedPointer<CVoiceVatlib> m_voice; //!< underlying voice lib
CInputManager *m_inputManager = nullptr;
CInputManager::RegistrationHandle m_handlePtt;
QPointer<IVoiceChannel> m_channelCom1;
QPointer<IVoiceChannel> m_channelCom2;
};
} // namespace
#endif // guard