mirror of
https://github.com/swift-project/pilotclient.git
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* such aircraft will be tried to be added again * removed qeueud adding as it was not solving the problem
1121 lines
53 KiB
C++
1121 lines
53 KiB
C++
/* Copyright (C) 2013
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* swift Project Community / Contributors
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*
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* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
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* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
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* including this file, may be copied, modified, propagated, or distributed except according to the terms
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* contained in the LICENSE file.
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*/
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#include "simulatorfsx.h"
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#include "blackcore/application.h"
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#include "blackmisc/interpolatorlinear.h"
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#include "blackmisc/network/textmessage.h"
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#include "blackmisc/simulation/fscommon/bcdconversions.h"
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#include "blackmisc/simulation/fsx/simconnectutilities.h"
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#include "blackmisc/simulation/fsx/fsxsimulatorsetup.h"
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#include "blackmisc/simulation/simulatorplugininfo.h"
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#include "blackmisc/simulation/aircraftmodel.h"
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#include "blackmisc/aviation/airportlist.h"
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#include "blackmisc/logmessage.h"
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#include "blackmisc/threadutils.h"
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#include "blackmisc/verify.h"
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#include "blackmisc/simulation/fscommon/fscommonutil.h"
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#include <QTimer>
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#include <type_traits>
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using namespace BlackMisc;
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using namespace BlackMisc::Aviation;
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using namespace BlackMisc::PhysicalQuantities;
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using namespace BlackMisc::Geo;
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using namespace BlackMisc::Network;
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using namespace BlackMisc::Simulation;
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using namespace BlackMisc::Simulation::FsCommon;
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using namespace BlackMisc::Simulation::Fsx;
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using namespace BlackMisc::Weather;
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using namespace BlackCore;
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namespace BlackSimPlugin
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{
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namespace Fsx
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{
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CSimulatorFsx::CSimulatorFsx(const CSimulatorPluginInfo &info,
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IOwnAircraftProvider *ownAircraftProvider,
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IRemoteAircraftProvider *remoteAircraftProvider,
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IWeatherGridProvider *weatherGridProvider,
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QObject *parent) :
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CSimulatorFsCommon(info, ownAircraftProvider, remoteAircraftProvider, weatherGridProvider, parent)
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{
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Q_ASSERT_X(ownAircraftProvider, Q_FUNC_INFO, "Missing provider");
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Q_ASSERT_X(remoteAircraftProvider, Q_FUNC_INFO, "Missing provider");
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Q_ASSERT_X(sApp, Q_FUNC_INFO, "Missing global object");
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this->m_simulatorSetup = CFsxSimulatorSetup::getInitialSetup();
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this->m_realityBubbleTimer.setInterval(20 * 1000);
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connect(&m_realityBubbleTimer, &QTimer::timeout, this, &CSimulatorFsx::ps_addAircraftCurrentlyOutOfBubble);
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m_useFsuipc = true; // Temporarily enabled until Simconnect Weather is implemented.
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this->m_interpolator = new CInterpolatorLinear(remoteAircraftProvider, this);
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m_defaultModel =
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{
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"Boeing 737-800 Paint1",
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CAircraftModel::TypeModelMatchingDefaultModel,
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"B737-800 default model",
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CAircraftIcaoCode("B738", "L2J")
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};
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}
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CSimulatorFsx::~CSimulatorFsx()
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{
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disconnectFrom();
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// fsuipc is disconnected in CSimulatorFsCommon
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}
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bool CSimulatorFsx::isConnected() const
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{
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return m_simConnected;
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}
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bool CSimulatorFsx::isSimulating() const
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{
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return m_simSimulating;
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}
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bool CSimulatorFsx::connectTo()
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{
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if (this->isConnected()) { return true; }
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this->reset();
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if (FAILED(SimConnect_Open(&m_hSimConnect, sApp->swiftVersionChar(), nullptr, 0, 0, 0)))
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{
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// reset state as expected for unconnected
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return false;
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}
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if (m_useFsuipc) { this->m_fsuipc->connect(); } // FSUIPC too
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// set structures and move on
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initEvents();
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initDataDefinitionsWhenConnected();
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m_simconnectTimerId = startTimer(10);
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m_realityBubbleTimer.start();
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reloadWeatherSettings();
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return true;
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}
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bool CSimulatorFsx::disconnectFrom()
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{
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if (!m_simConnected) { return true; }
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if (m_simconnectTimerId) { killTimer(m_simconnectTimerId); }
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if (m_hSimConnect)
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{
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SimConnect_Close(m_hSimConnect);
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m_hSimConnect = nullptr;
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}
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reset();
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// emit status and disconnect FSUIPC
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CSimulatorFsCommon::disconnectFrom();
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return true;
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}
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bool CSimulatorFsx::physicallyAddRemoteAircraft(const CSimulatedAircraft &newRemoteAircraft)
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{
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const CCallsign callsign(newRemoteAircraft.getCallsign());
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Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "thread");
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Q_ASSERT_X(!callsign.isEmpty(), Q_FUNC_INFO, "empty callsign");
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Q_ASSERT_X(newRemoteAircraft.hasModelString(), Q_FUNC_INFO, "missing model string");
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if (callsign.isEmpty()) { return false; }
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// check if we have to do something
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m_outOfRealityBubble.removeByCallsign(callsign);
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if (m_simConnectObjects.contains(callsign))
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{
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const CSimConnectObject simObj = m_simConnectObjects[callsign];
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if (simObj.isPendingAdded())
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{
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return true; // already pending
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}
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else
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{
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// same model, nothing will change, otherwise add again when removed
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if (simObj.getAircraft().getModel() != newRemoteAircraft.getModel())
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{
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m_aircraftToAddAgainWhenRemoved.push_back(newRemoteAircraft);
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}
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return false;
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}
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}
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// create AI
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bool adding = false;
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const CAircraftModel aircraftModel = newRemoteAircraft.getModel();
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CSimulatedAircraft addedAircraft(newRemoteAircraft);
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if (isConnected())
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{
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// initial position if interpolator has data, otherwise do nothing
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setInitialAircraftSituation(addedAircraft); // set interpolated data/parts if available
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const int requestId = m_requestId++;
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SIMCONNECT_DATA_INITPOSITION initialPosition = aircraftSituationToFsxPosition(addedAircraft.getSituation());
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const QString modelString(addedAircraft.getModelString());
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if (m_interpolationRenderingSetup.showSimulatorDebugMessages())
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{
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CLogMessage(this).debug() << "physicallyAddRemoteAircraft" << callsign.toQString() << "request" << requestId << "model" << modelString;
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CLogMessage(this).debug() << "initial position" << fsxPositionToString(initialPosition);
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}
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HRESULT hr = SimConnect_AICreateNonATCAircraft(m_hSimConnect, qPrintable(modelString), qPrintable(callsign.toQString().left(12)), initialPosition, static_cast<SIMCONNECT_DATA_REQUEST_ID>(requestId));
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if (hr != S_OK)
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{
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const CStatusMessage msg = CStatusMessage(this).error("SimConnect, can not create AI traffic: '%1' '%2'") << callsign.toQString() << aircraftModel.getModelString();
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CLogMessage::preformatted(msg);
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emit physicallyAddingRemoteModelFailed(addedAircraft, msg);
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}
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else
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{
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// we will request a new aircraft by request ID, later we will receive its object id
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// so far this object id is -1
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addedAircraft.setRendered(false);
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const CSimConnectObject simObject(addedAircraft, requestId);
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m_simConnectObjects.insert(callsign, simObject);
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adding = true;
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}
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}
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else
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{
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CLogMessage(this).warning("FSX: Not connected, not added aircraft '%1' '%2'") << callsign.toQString() << aircraftModel.getModelString();
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}
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return adding;
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}
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bool CSimulatorFsx::updateOwnSimulatorCockpit(const CSimulatedAircraft &ownAircraft, const CIdentifier &originator)
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{
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if (originator == this->identifier()) { return false; }
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if (!this->isSimulating()) { return false; }
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// actually those data should be the same as ownAircraft
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CComSystem newCom1 = ownAircraft.getCom1System();
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CComSystem newCom2 = ownAircraft.getCom2System();
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CTransponder newTransponder = ownAircraft.getTransponder();
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bool changed = false;
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if (newCom1.getFrequencyActive() != this->m_simCom1.getFrequencyActive())
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{
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CFrequency newFreq = newCom1.getFrequencyActive();
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SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom1Active,
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CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
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changed = true;
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}
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if (newCom1.getFrequencyStandby() != this->m_simCom1.getFrequencyStandby())
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{
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CFrequency newFreq = newCom1.getFrequencyStandby();
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SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom1Standby,
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CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
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changed = true;
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}
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if (newCom2.getFrequencyActive() != this->m_simCom2.getFrequencyActive())
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{
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CFrequency newFreq = newCom2.getFrequencyActive();
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SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom2Active,
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CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
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changed = true;
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}
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if (newCom2.getFrequencyStandby() != this->m_simCom2.getFrequencyStandby())
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{
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CFrequency newFreq = newCom2.getFrequencyStandby();
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SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetCom2Standby,
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CBcdConversions::comFrequencyToBcdHz(newFreq), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
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changed = true;
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}
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if (newTransponder.getTransponderCode() != this->m_simTransponder.getTransponderCode())
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{
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SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTransponderCode,
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CBcdConversions::transponderCodeToBcd(newTransponder), SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
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changed = true;
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}
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if (newTransponder.getTransponderMode() != this->m_simTransponder.getTransponderMode())
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{
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if (m_useSbOffsets)
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{
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byte ident = newTransponder.isIdentifying() ? 1U : 0U; // 1 is ident
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byte standby = newTransponder.isInStandby() ? 1U : 0U; // 1 is standby
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HRESULT hr = S_OK;
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hr += SimConnect_SetClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::DataClientAreaSbIdent, SIMCONNECT_CLIENT_DATA_REQUEST_FLAG_DEFAULT, 0, 1, &ident);
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hr += SimConnect_SetClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::DataClientAreaSbStandby, SIMCONNECT_CLIENT_DATA_REQUEST_FLAG_DEFAULT, 0, 1, &standby);
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if (hr != S_OK)
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{
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CLogMessage(this).warning("Setting transponder mode failed (SB offsets)");
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}
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}
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changed = true;
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}
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// avoid changes of cockpit back to old values due to an outdated read back value
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if (changed) { m_skipCockpitUpdateCycles = SkipUpdateCyclesForCockpit; }
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// bye
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return changed;
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}
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void CSimulatorFsx::displayStatusMessage(const BlackMisc::CStatusMessage &message) const
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{
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QByteArray m = message.getMessage().toLocal8Bit().constData();
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m.append('\0');
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SIMCONNECT_TEXT_TYPE type = SIMCONNECT_TEXT_TYPE_PRINT_BLACK;
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switch (message.getSeverity())
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{
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case CStatusMessage::SeverityDebug: return;
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case CStatusMessage::SeverityInfo: type = SIMCONNECT_TEXT_TYPE_PRINT_GREEN; break;
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case CStatusMessage::SeverityWarning: type = SIMCONNECT_TEXT_TYPE_PRINT_YELLOW; break;
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case CStatusMessage::SeverityError: type = SIMCONNECT_TEXT_TYPE_PRINT_RED; break;
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}
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HRESULT hr = SimConnect_Text(m_hSimConnect, type, 7.5, EventTextMessage,
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static_cast<DWORD>(m.size()), m.data());
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Q_UNUSED(hr);
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}
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void CSimulatorFsx::displayTextMessage(const BlackMisc::Network::CTextMessage &message) const
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{
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this->displayStatusMessage(message.asStatusMessage(true, true));
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}
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bool CSimulatorFsx::isPhysicallyRenderedAircraft(const CCallsign &callsign) const
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{
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return this->m_simConnectObjects.contains(callsign);
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}
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CCallsignSet CSimulatorFsx::physicallyRenderedAircraft() const
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{
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CCallsignSet callsigns(this->m_simConnectObjects.keys());
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callsigns.push_back(m_aircraftToAddAgainWhenRemoved.getCallsigns()); // not really rendered right now, but very soon
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callsigns.push_back(m_outOfRealityBubble.getCallsigns()); // not really rendered, but for the logic it should look like it is
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return CCallsignSet(this->m_simConnectObjects.keys());
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}
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bool CSimulatorFsx::stillDisplayReceiveExceptions()
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{
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m_receiveExceptionCount++;
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return m_receiveExceptionCount < IgnoreReceiveExceptions;
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}
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void CSimulatorFsx::setSimConnected()
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{
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m_simConnected = true;
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emitSimulatorCombinedStatus();
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}
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void CSimulatorFsx::onSimRunning()
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{
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if (m_simSimulating) { return; }
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m_simSimulating = true; // only place where this should be set to true
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m_simConnected = true;
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HRESULT hr = SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestOwnAircraft,
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CSimConnectDefinitions::DataOwnAircraft,
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SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_VISUAL_FRAME);
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hr += SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestOwnAircraftTitle,
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CSimConnectDefinitions::DataOwnAircraftTitle,
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SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_SECOND,
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SIMCONNECT_DATA_REQUEST_FLAG_CHANGED);
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hr += SimConnect_RequestDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::RequestSimEnvironment,
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CSimConnectDefinitions::DataSimEnvironment,
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SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_SECOND,
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SIMCONNECT_DATA_REQUEST_FLAG_CHANGED);
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if (hr != S_OK)
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{
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CLogMessage(this).error("FSX plugin: SimConnect_RequestDataOnSimObject failed");
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return;
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}
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// Request the data from SB only when its changed and only ONCE so we don't have to run a 1sec event to get/set this info ;)
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hr += SimConnect_RequestClientData(m_hSimConnect, ClientAreaSquawkBox, CSimConnectDefinitions::RequestSbData,
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CSimConnectDefinitions::DataClientAreaSb, SIMCONNECT_CLIENT_DATA_PERIOD_SECOND, SIMCONNECT_CLIENT_DATA_REQUEST_FLAG_CHANGED);
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if (hr != S_OK)
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{
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CLogMessage(this).error("FSX plugin: SimConnect_RequestClientData failed");
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return;
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}
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emitSimulatorCombinedStatus();
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}
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void CSimulatorFsx::onSimStopped()
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{
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int oldStatus = getSimulatorStatus();
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m_simSimulating = false;
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emitSimulatorCombinedStatus(oldStatus);
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}
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void CSimulatorFsx::onSimFrame()
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{
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updateRemoteAircraft();
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}
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void CSimulatorFsx::onSimExit()
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{
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// reset complete state, we are going down
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disconnectFrom();
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}
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void CSimulatorFsx::updateOwnAircraftFromSimulator(DataDefinitionOwnAircraft simulatorOwnAircraft)
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{
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CSimulatedAircraft myAircraft(getOwnAircraft());
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BlackMisc::Geo::CCoordinateGeodetic position;
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position.setLatitude(CLatitude(simulatorOwnAircraft.latitude, CAngleUnit::deg()));
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position.setLongitude(CLongitude(simulatorOwnAircraft.longitude, CAngleUnit::deg()));
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if (simulatorOwnAircraft.pitch < -90.0 || simulatorOwnAircraft.pitch >= 90.0)
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{
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CLogMessage(this).warning("FSX: Pitch value out of limits: %1") << simulatorOwnAircraft.pitch;
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}
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BlackMisc::Aviation::CAircraftSituation aircraftSituation;
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aircraftSituation.setPosition(position);
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// MSFS has inverted pitch and bank angles
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simulatorOwnAircraft.pitch = -simulatorOwnAircraft.pitch;
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simulatorOwnAircraft.bank = -simulatorOwnAircraft.bank;
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aircraftSituation.setPitch(CAngle(simulatorOwnAircraft.pitch, CAngleUnit::deg()));
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aircraftSituation.setBank(CAngle(simulatorOwnAircraft.bank, CAngleUnit::deg()));
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aircraftSituation.setHeading(CHeading(simulatorOwnAircraft.trueHeading, CHeading::True, CAngleUnit::deg()));
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aircraftSituation.setGroundSpeed(CSpeed(simulatorOwnAircraft.velocity, CSpeedUnit::kts()));
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aircraftSituation.setAltitude(CAltitude(simulatorOwnAircraft.altitude, CAltitude::MeanSeaLevel, CLengthUnit::ft()));
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CAircraftLights lights(simulatorOwnAircraft.lightStrobe,
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simulatorOwnAircraft.lightLanding,
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simulatorOwnAircraft.lightTaxi,
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simulatorOwnAircraft.lightBeacon,
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simulatorOwnAircraft.lightNav,
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simulatorOwnAircraft.lightLogo);
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QList<bool> helperList {simulatorOwnAircraft.engine1Combustion != 0, simulatorOwnAircraft.engine2Combustion != 0,
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simulatorOwnAircraft.engine3Combustion != 0, simulatorOwnAircraft.engine4Combustion != 0 };
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CAircraftEngineList engines;
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for (int index = 0; index < simulatorOwnAircraft.numberOfEngines; ++index)
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{
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engines.push_back(CAircraftEngine(index + 1, helperList.at(index)));
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}
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CAircraftParts parts(lights, simulatorOwnAircraft.gearHandlePosition,
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simulatorOwnAircraft.flapsHandlePosition * 100,
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simulatorOwnAircraft.spoilersHandlePosition,
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engines,
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simulatorOwnAircraft.simOnGround);
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// set values
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updateOwnSituation(aircraftSituation);
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updateOwnParts(parts);
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// When I change cockpit values in the sim (from GUI to simulator, not originating from simulator)
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// it takes a little while before these values are set in the simulator.
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// To avoid jitters, I wait some update cylces to stabilize the values
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if (m_skipCockpitUpdateCycles < 1)
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{
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// defaults
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CComSystem com1(myAircraft.getCom1System()); // set defaults
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CComSystem com2(myAircraft.getCom2System());
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CTransponder transponder(myAircraft.getTransponder());
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// updates
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com1.setFrequencyActive(CFrequency(simulatorOwnAircraft.com1ActiveMHz, CFrequencyUnit::MHz()));
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com1.setFrequencyStandby(CFrequency(simulatorOwnAircraft.com1StandbyMHz, CFrequencyUnit::MHz()));
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const bool changedCom1 = myAircraft.getCom1System() != com1;
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this->m_simCom1 = com1;
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com2.setFrequencyActive(CFrequency(simulatorOwnAircraft.com2ActiveMHz, CFrequencyUnit::MHz()));
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com2.setFrequencyStandby(CFrequency(simulatorOwnAircraft.com2StandbyMHz, CFrequencyUnit::MHz()));
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const bool changedCom2 = myAircraft.getCom2System() != com2;
|
|
this->m_simCom2 = com2;
|
|
|
|
transponder.setTransponderCode(simulatorOwnAircraft.transponderCode);
|
|
const bool changedXpr = (myAircraft.getTransponderCode() != transponder.getTransponderCode());
|
|
|
|
if (changedCom1 || changedCom2 || changedXpr)
|
|
{
|
|
this->updateCockpit(com1, com2, transponder, identifier());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
--m_skipCockpitUpdateCycles;
|
|
}
|
|
|
|
const auto currentPosition = CCoordinateGeodetic { aircraftSituation.latitude(), aircraftSituation.longitude(), {0} };
|
|
if (CWeatherScenario::isRealWeatherScenario(m_weatherScenarioSettings.get()) &&
|
|
calculateGreatCircleDistance(m_lastWeatherPosition, currentPosition).value(CLengthUnit::mi()) > 20)
|
|
{
|
|
m_lastWeatherPosition = currentPosition;
|
|
const auto weatherGrid = CWeatherGrid { { "GLOB", currentPosition } };
|
|
requestWeatherGrid(weatherGrid, { this, &CSimulatorFsx::injectWeatherGrid });
|
|
}
|
|
}
|
|
|
|
void CSimulatorFsx::updateOwnAircraftFromSimulator(DataDefinitionClientAreaSb sbDataArea)
|
|
{
|
|
CTransponder::TransponderMode newMode;
|
|
if (sbDataArea.isIdent())
|
|
{
|
|
newMode = CTransponder::StateIdent;
|
|
}
|
|
else
|
|
{
|
|
newMode = sbDataArea.isStandby() ? CTransponder::StateStandby : CTransponder::ModeC;
|
|
}
|
|
const CSimulatedAircraft myAircraft(this->getOwnAircraft());
|
|
bool changed = (myAircraft.getTransponderMode() != newMode);
|
|
if (!changed) { return; }
|
|
CTransponder xpdr = myAircraft.getTransponder();
|
|
xpdr.setTransponderMode(newMode);
|
|
this->updateCockpit(myAircraft.getCom1System(), myAircraft.getCom2System(), xpdr, this->identifier());
|
|
}
|
|
|
|
bool CSimulatorFsx::simulatorReportedObjectAdded(DWORD objectID)
|
|
{
|
|
const CSimConnectObject simObject = this->m_simConnectObjects.getSimObjectForObjectId(objectID);
|
|
const CCallsign callsign(simObject.getCallsign());
|
|
if (!simObject.hasValidRequestAndObjectId() || callsign.isEmpty()) { return false; }
|
|
|
|
// we know the object has been created. But it can happen it is directly removed afterwards
|
|
QTimer::singleShot(500, this, [ = ] { this->ps_deferredSimulatorReportedObjectAdded(callsign); });
|
|
return true;
|
|
}
|
|
|
|
bool CSimulatorFsx::ps_deferredSimulatorReportedObjectAdded(const CCallsign &callsign)
|
|
{
|
|
if (callsign.isEmpty()) { return false; }
|
|
if (!m_simConnectObjects.contains(callsign)) { return false; } // removed in mean time
|
|
|
|
CSimConnectObject &simObject = m_simConnectObjects[callsign];
|
|
if (!simObject.hasValidRequestAndObjectId() || simObject.isPendingRemoved()) { return false; }
|
|
|
|
Q_ASSERT_X(simObject.isPendingAdded(), Q_FUNC_INFO, "already confirmed");
|
|
simObject.setConfirmedAdded(true);
|
|
DWORD objectID = static_cast<DWORD>(simObject.getObjectId());
|
|
|
|
if (m_interpolationRenderingSetup.showSimulatorDebugMessages())
|
|
{
|
|
CLogMessage(this).debug() << "Adding AI" << callsign.toQString() << "confirmed" << "id" << static_cast<int>(objectID) << "model" << simObject.getAircraftModelString();
|
|
}
|
|
|
|
// P3D also has SimConnect_AIReleaseControlEx;
|
|
const int requestId = m_requestId++;
|
|
HRESULT hr = SimConnect_AIReleaseControl(m_hSimConnect, objectID, static_cast<SIMCONNECT_DATA_REQUEST_ID>(requestId));
|
|
if (hr == S_OK)
|
|
{
|
|
SimConnect_TransmitClientEvent(m_hSimConnect, objectID, EventFreezeLat, 1,
|
|
SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
|
|
SimConnect_TransmitClientEvent(m_hSimConnect, objectID, EventFreezeAlt, 1,
|
|
SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
|
|
SimConnect_TransmitClientEvent(m_hSimConnect, objectID, EventFreezeAtt, 1,
|
|
SIMCONNECT_GROUP_PRIORITY_HIGHEST, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
|
|
}
|
|
else
|
|
{
|
|
CLogMessage(this).error("Adding AI %1 failed") << callsign.toQString();
|
|
return false;
|
|
}
|
|
|
|
const bool updated = this->updateAircraftRendered(callsign, true);
|
|
if (updated)
|
|
{
|
|
emit aircraftRenderingChanged(simObject.getAircraft());
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void CSimulatorFsx::ps_addAircraftCurrentlyOutOfBubble()
|
|
{
|
|
if (m_outOfRealityBubble.isEmpty()) { return; }
|
|
const CCallsignSet aircraftCallsignsInRange(getAircraftInRangeCallsigns());
|
|
CSimulatedAircraftList toBeAddedAircraft;
|
|
CCallsignSet toBeRemovedCallsigns;
|
|
for (const CSimulatedAircraft &aircraft : as_const(m_outOfRealityBubble))
|
|
{
|
|
Q_ASSERT_X(!aircraft.getCallsign().isEmpty(), Q_FUNC_INFO, "missing callsign");
|
|
if (aircraftCallsignsInRange.contains(aircraft.getCallsign()))
|
|
{
|
|
toBeAddedAircraft.push_back(aircraft);
|
|
}
|
|
else
|
|
{
|
|
toBeRemovedCallsigns.push_back(aircraft.getCallsign());
|
|
}
|
|
}
|
|
m_outOfRealityBubble.removeByCallsigns(toBeRemovedCallsigns);
|
|
|
|
// add aircraft, but non blocking
|
|
int t = 100;
|
|
for (const CSimulatedAircraft &aircraft : as_const(toBeAddedAircraft))
|
|
{
|
|
QTimer::singleShot(t, this, [ = ]
|
|
{
|
|
this->physicallyAddRemoteAircraft(aircraft);
|
|
});
|
|
t += 100;
|
|
}
|
|
}
|
|
|
|
bool CSimulatorFsx::simulatorReportedObjectRemoved(DWORD objectID)
|
|
{
|
|
const CSimConnectObject simObject = this->m_simConnectObjects.getSimObjectForObjectId(objectID);
|
|
if (!simObject.hasValidRequestAndObjectId()) { return false; } // object id from somewhere else
|
|
const CCallsign callsign(simObject.getCallsign());
|
|
Q_ASSERT_X(!callsign.isEmpty(), Q_FUNC_INFO, "missing callsign");
|
|
|
|
bool ok = false;
|
|
if (simObject.isPendingRemoved())
|
|
{
|
|
// good case, object has been removed
|
|
// we can remove the sim object
|
|
}
|
|
else
|
|
{
|
|
// object was removed but not requested by us
|
|
// this means we are out of the reality bubble (or something else went wrong)
|
|
if (!simObject.getAircraftModelString().isEmpty())
|
|
{
|
|
this->m_outOfRealityBubble.push_back(simObject.getAircraft());
|
|
CLogMessage(this).info("Aircraft '%1' '%2' '%3' out of reality bubble") << callsign.toQString() << simObject.getAircraftModelString() << static_cast<int>(objectID);
|
|
}
|
|
else
|
|
{
|
|
CLogMessage(this).warning("Removed %1 from simulator, but was not initiated by us: %1 '%2' object id %3") << callsign.toQString() << simObject.getAircraftModelString() << static_cast<int>(objectID);
|
|
}
|
|
}
|
|
|
|
// in all cases we remove
|
|
const int c = m_simConnectObjects.remove(callsign);
|
|
ok = c > 0;
|
|
CLogMessage(this).info("FSX: Removed aircraft '%1'") << simObject.getCallsign().toQString();
|
|
|
|
const bool updated = this->updateAircraftRendered(simObject.getCallsign(), false);
|
|
if (updated)
|
|
{
|
|
emit aircraftRenderingChanged(simObject.getAircraft());
|
|
}
|
|
|
|
// models we have to add again after removing
|
|
if (m_aircraftToAddAgainWhenRemoved.containsCallsign(callsign))
|
|
{
|
|
const CSimulatedAircraft aircraftAddAgain = m_aircraftToAddAgainWhenRemoved.findFirstByCallsign(callsign);
|
|
QTimer::singleShot(1000, this, [ = ] { this->physicallyAddRemoteAircraft(aircraftAddAgain); });
|
|
}
|
|
return ok;
|
|
}
|
|
|
|
bool CSimulatorFsx::setSimConnectObjectId(DWORD requestID, DWORD objectID)
|
|
{
|
|
return this->m_simConnectObjects.setSimConnectObjectId(static_cast<int>(requestID), static_cast<int>(objectID));
|
|
}
|
|
|
|
void CSimulatorFsx::timerEvent(QTimerEvent *event)
|
|
{
|
|
Q_UNUSED(event);
|
|
ps_dispatch();
|
|
}
|
|
|
|
void CSimulatorFsx::ps_dispatch()
|
|
{
|
|
HRESULT hr = SimConnect_CallDispatch(m_hSimConnect, SimConnectProc, this);
|
|
if (hr != S_OK)
|
|
{
|
|
m_dispatchErrors++;
|
|
if (m_dispatchErrors == 2)
|
|
{
|
|
// 2nd time, an error / avoid multiple messages
|
|
// idea: if it happens once ignore
|
|
CLogMessage(this).error("FSX: Dispatch error");
|
|
}
|
|
else if (m_dispatchErrors > 5)
|
|
{
|
|
// this normally happens during a FSX crash or shutdown
|
|
this->disconnectFrom();
|
|
}
|
|
return;
|
|
}
|
|
m_dispatchErrors = 0;
|
|
if (m_useFsuipc && m_fsuipc)
|
|
{
|
|
CSimulatedAircraft fsuipcAircraft(getOwnAircraft());
|
|
//! \fixme split in high / low frequency reads
|
|
bool ok = m_fsuipc->read(fsuipcAircraft, true, true, true);
|
|
if (ok)
|
|
{
|
|
// do whatever is required
|
|
Q_UNUSED(fsuipcAircraft);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CSimulatorFsx::physicallyRemoveRemoteAircraft(const CCallsign &callsign)
|
|
{
|
|
// only remove from sim
|
|
Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "wrong thread");
|
|
if (callsign.isEmpty()) { return false; } // can happen if an object is not an aircraft
|
|
|
|
m_outOfRealityBubble.removeByCallsign(callsign);
|
|
if (!m_simConnectObjects.contains(callsign)) { return false; } // already fully removed or not yet added
|
|
|
|
CSimConnectObject &simObject = m_simConnectObjects[callsign];
|
|
if (simObject.isPendingRemoved()) { return true; }
|
|
if (simObject.isPendingAdded())
|
|
{
|
|
// problem: we try to delete an aircraft just requested to be added
|
|
return false; //! \fixme improve
|
|
}
|
|
|
|
simObject.setPendingRemoved(true);
|
|
if (m_interpolationRenderingSetup.showSimulatorDebugMessages())
|
|
{
|
|
CLogMessage(this).debug() << "physicallyRemoveRemoteAircraft" << callsign.toQString();
|
|
}
|
|
|
|
// call in SIM
|
|
SimConnect_AIRemoveObject(m_hSimConnect, static_cast<SIMCONNECT_OBJECT_ID>(simObject.getObjectId()), static_cast<SIMCONNECT_DATA_REQUEST_ID>(m_requestId++));
|
|
|
|
// mark in provider
|
|
bool updated = updateAircraftRendered(callsign, false);
|
|
if (updated)
|
|
{
|
|
CSimulatedAircraft aircraft(simObject.getAircraft());
|
|
aircraft.setRendered(false);
|
|
emit aircraftRenderingChanged(aircraft);
|
|
}
|
|
|
|
// cleanup function, actually this should not be needed
|
|
QTimer::singleShot(100, this, &CSimulatorFsx::ps_physicallyRemoveAircraftNotInProvider);
|
|
|
|
// bye
|
|
return true;
|
|
}
|
|
|
|
int CSimulatorFsx::physicallyRemoveAllRemoteAircraft()
|
|
{
|
|
if (m_simConnectObjects.isEmpty()) { return 0; }
|
|
const QList<CCallsign> callsigns(m_simConnectObjects.keys());
|
|
int r = 0;
|
|
for (const CCallsign &cs : callsigns)
|
|
{
|
|
if (physicallyRemoveRemoteAircraft(cs)) { r++; }
|
|
}
|
|
clearAllAircraft();
|
|
return r;
|
|
}
|
|
|
|
HRESULT CSimulatorFsx::initEvents()
|
|
{
|
|
HRESULT hr = S_OK;
|
|
// System events, see http://msdn.microsoft.com/en-us/library/cc526983.aspx#SimConnect_SubscribeToSystemEvent
|
|
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventSimStatus, "Sim");
|
|
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventObjectAdded, "ObjectAdded");
|
|
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventObjectRemoved, "ObjectRemoved");
|
|
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventFrame, "Frame");
|
|
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventPause, "Pause");
|
|
hr += SimConnect_SubscribeToSystemEvent(m_hSimConnect, SystemEventFlightLoaded, "FlightLoaded");
|
|
if (hr != S_OK)
|
|
{
|
|
CLogMessage(this).error("FSX plugin error: %1") << "SimConnect_SubscribeToSystemEvent failed";
|
|
return hr;
|
|
}
|
|
|
|
// Mapped events, see event ids here: http://msdn.microsoft.com/en-us/library/cc526980.aspx
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventPauseToggle, "PAUSE_TOGGLE");
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, SystemEventSlewToggle, "SLEW_TOGGLE");
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeLat, "FREEZE_LATITUDE_LONGITUDE_SET");
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeAlt, "FREEZE_ALTITUDE_SET");
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventFreezeAtt, "FREEZE_ATTITUDE_SET");
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom1Active, "COM_RADIO_SET");
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom1Standby, "COM_STBY_RADIO_SET");
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom2Active, "COM2_RADIO_SET");
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetCom2Standby, "COM2_STBY_RADIO_SET");
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTransponderCode, "XPNDR_SET");
|
|
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluYear, "ZULU_YEAR_SET");
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluDay, "ZULU_DAY_SET");
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluHours, "ZULU_HOURS_SET");
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventSetTimeZuluMinutes, "ZULU_MINUTES_SET");
|
|
|
|
hr += SimConnect_MapClientEventToSimEvent(m_hSimConnect, EventToggleTaxiLights, "TOGGLE_TAXI_LIGHTS");
|
|
|
|
if (hr != S_OK)
|
|
{
|
|
CLogMessage(this).error("FSX plugin error: %1") << "SimConnect_MapClientEventToSimEvent failed";
|
|
return hr;
|
|
}
|
|
|
|
// facility
|
|
hr += SimConnect_SubscribeToFacilities(m_hSimConnect, SIMCONNECT_FACILITY_LIST_TYPE_AIRPORT, static_cast<SIMCONNECT_DATA_REQUEST_ID>(m_requestId++));
|
|
if (hr != S_OK)
|
|
{
|
|
CLogMessage(this).error("FSX plugin error: %1") << "SimConnect_SubscribeToFacilities failed";
|
|
return hr;
|
|
}
|
|
return hr;
|
|
}
|
|
|
|
HRESULT CSimulatorFsx::initDataDefinitionsWhenConnected()
|
|
{
|
|
return CSimConnectDefinitions::initDataDefinitionsWhenConnected(m_hSimConnect);
|
|
}
|
|
|
|
HRESULT CSimulatorFsx::initWhenConnected()
|
|
{
|
|
// called when connected
|
|
|
|
HRESULT hr = initEvents();
|
|
if (hr != S_OK)
|
|
{
|
|
CLogMessage(this).error("FSX plugin: initEvents failed");
|
|
return hr;
|
|
}
|
|
|
|
// inti data definitions and SB data area
|
|
hr += initDataDefinitionsWhenConnected();
|
|
if (hr != S_OK)
|
|
{
|
|
CLogMessage(this).error("FSX plugin: initDataDefinitionsWhenConnected failed");
|
|
return hr;
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
void CSimulatorFsx::updateRemoteAircraft()
|
|
{
|
|
static_assert(sizeof(DataDefinitionRemoteAircraftParts) == 120, "DataDefinitionRemoteAircraftParts has an incorrect size.");
|
|
Q_ASSERT_X(this->m_interpolator, Q_FUNC_INFO, "missing interpolator");
|
|
Q_ASSERT_X(CThreadUtils::isCurrentThreadObjectThread(this), Q_FUNC_INFO, "thread");
|
|
|
|
// nothing to do, reset request id and exit
|
|
if (this->isPaused() && this->m_pausedSimFreezesInterpolation) { return; } // no interpolation while paused
|
|
const int remoteAircraftNo = this->getAircraftInRangeCount();
|
|
if (remoteAircraftNo < 1) { m_interpolationRequest = 0; return; }
|
|
|
|
// interpolate and send to SIM
|
|
m_interpolationRequest++;
|
|
|
|
// values used for position and parts
|
|
bool isOnGround = false;
|
|
const qint64 currentTimestamp = QDateTime::currentMSecsSinceEpoch();
|
|
const CCallsignSet aircraftWithParts(this->remoteAircraftSupportingParts()); // optimization, fetch all parts supporting aircraft in one step (one lock)
|
|
|
|
const QList<CSimConnectObject> simObjects(m_simConnectObjects.values());
|
|
for (const CSimConnectObject &simObj : simObjects)
|
|
{
|
|
// happending if aircraft is not yet added to SIM or to be deleted
|
|
if (simObj.isPendingAdded()) { continue; }
|
|
if (simObj.isPendingRemoved()) { continue; }
|
|
|
|
const CCallsign callsign(simObj.getCallsign());
|
|
Q_ASSERT_X(!callsign.isEmpty(), Q_FUNC_INFO, "missing callsign");
|
|
Q_ASSERT_X(simObj.hasValidRequestAndObjectId(), Q_FUNC_INFO, "Missing ids");
|
|
|
|
IInterpolator::InterpolationStatus interpolatorStatus;
|
|
const CAircraftSituation interpolatedSituation = this->m_interpolator->getInterpolatedSituation(callsign, currentTimestamp, simObj.isVtol(), interpolatorStatus);
|
|
|
|
// having the onGround flag in parts forces me to obtain parts here
|
|
// which is not the smartest thing regarding performance
|
|
IInterpolator::PartsStatus partsStatus;
|
|
partsStatus.setSupportsParts(aircraftWithParts.contains(callsign));
|
|
CAircraftPartsList parts;
|
|
if (partsStatus.allTrue())
|
|
{
|
|
parts = this->m_interpolator->getPartsBeforeTime(callsign, currentTimestamp, partsStatus);
|
|
}
|
|
|
|
if (interpolatorStatus.allTrue())
|
|
{
|
|
// update situation
|
|
SIMCONNECT_DATA_INITPOSITION position = aircraftSituationToFsxPosition(interpolatedSituation);
|
|
|
|
//! \fixme The onGround in parts is no ideal, as already mentioned in the discussion
|
|
// a) I am forced to read parts even if i just want to update position
|
|
// b) Unlike the other values it is not a fire and forget value, as I need it again in the next cycle
|
|
if (partsStatus.isSupportingParts() && !parts.isEmpty())
|
|
{
|
|
// we have parts, and use the closest ground
|
|
isOnGround = parts.front().isOnGround();
|
|
}
|
|
else
|
|
{
|
|
isOnGround = interpolatedSituation.isOnGroundGuessed();
|
|
}
|
|
|
|
position.OnGround = isOnGround ? 1U : 0U;
|
|
HRESULT hr = S_OK;
|
|
hr += SimConnect_SetDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::DataRemoteAircraftPosition,
|
|
static_cast<SIMCONNECT_OBJECT_ID>(simObj.getObjectId()), 0, 0,
|
|
sizeof(SIMCONNECT_DATA_INITPOSITION), &position);
|
|
if (hr != S_OK)
|
|
{
|
|
CLogMessage(this).warning("Failed so set position on SimObject '%1' callsign: '%2'") << simObj.getObjectId() << callsign;
|
|
}
|
|
|
|
} // interpolation data
|
|
|
|
if (interpolatorStatus.didInterpolationSucceed())
|
|
{
|
|
// aircraft parts
|
|
// inside "interpolator if", as no parts can be sent without position
|
|
updateRemoteAircraftParts(simObj, parts, partsStatus, interpolatedSituation, isOnGround); // update and retrieve parts in the same step
|
|
}
|
|
|
|
} // all callsigns
|
|
const qint64 dt = QDateTime::currentMSecsSinceEpoch() - currentTimestamp;
|
|
m_statsUpdateAircraftTimeTotalMs += dt;
|
|
m_statsUpdateAircraftCountMs++;
|
|
m_statsUpdateAircraftTimeAvgMs = m_statsUpdateAircraftTimeTotalMs / m_statsUpdateAircraftCountMs;
|
|
}
|
|
|
|
bool CSimulatorFsx::updateRemoteAircraftParts(const CSimConnectObject &simObj, const CAircraftPartsList &parts, IInterpolator::PartsStatus partsStatus, const CAircraftSituation &interpolatedSituation, bool isOnGround) const
|
|
{
|
|
if (!simObj.hasValidRequestAndObjectId()) { return false; }
|
|
|
|
// set parts
|
|
DataDefinitionRemoteAircraftParts ddRemoteAircraftParts;
|
|
if (partsStatus.isSupportingParts())
|
|
{
|
|
// parts is supported, but do we need to update?
|
|
if (parts.isEmpty()) { return false; }
|
|
|
|
// we have parts
|
|
CAircraftParts newestParts = parts.front();
|
|
ddRemoteAircraftParts.lightStrobe = newestParts.getLights().isStrobeOn() ? 1.0 : 0.0;
|
|
ddRemoteAircraftParts.lightLanding = newestParts.getLights().isLandingOn() ? 1.0 : 0.0;
|
|
// ddRemoteAircraftParts.lightTaxi = newestParts.getLights().isTaxiOn() ? 1.0 : 0.0;
|
|
ddRemoteAircraftParts.lightBeacon = newestParts.getLights().isBeaconOn() ? 1.0 : 0.0;
|
|
ddRemoteAircraftParts.lightNav = newestParts.getLights().isNavOn() ? 1.0 : 0.0;
|
|
ddRemoteAircraftParts.lightLogo = newestParts.getLights().isLogoOn() ? 1.0 : 0.0;
|
|
ddRemoteAircraftParts.flapsLeadingEdgeLeftPercent = newestParts.getFlapsPercent() / 100.0;
|
|
ddRemoteAircraftParts.flapsLeadingEdgeRightPercent = newestParts.getFlapsPercent() / 100.0;
|
|
ddRemoteAircraftParts.flapsTrailingEdgeLeftPercent = newestParts.getFlapsPercent() / 100.0;
|
|
ddRemoteAircraftParts.flapsTrailingEdgeRightPercent = newestParts.getFlapsPercent() / 100.0;
|
|
ddRemoteAircraftParts.spoilersHandlePosition = newestParts.isSpoilersOut() ? 1.0 : 0.0;
|
|
ddRemoteAircraftParts.gearHandlePosition = newestParts.isGearDown() ? 1 : 0;
|
|
ddRemoteAircraftParts.engine1Combustion = newestParts.isEngineOn(1) ? 1 : 0;
|
|
ddRemoteAircraftParts.engine2Combustion = newestParts.isEngineOn(2) ? 1 : 0;
|
|
ddRemoteAircraftParts.engine3Combustion = newestParts.isEngineOn(3) ? 1 : 0;
|
|
ddRemoteAircraftParts.engine4Combustion = newestParts.isEngineOn(4) ? 1 : 0;
|
|
}
|
|
else
|
|
{
|
|
// mode is guessing parts
|
|
if (this->m_interpolationRequest % 20 != 0) { return false; } // only update every 20th cycle
|
|
ddRemoteAircraftParts.gearHandlePosition = isOnGround ? 1 : 0;
|
|
|
|
// when first detected moving, lights on
|
|
if (isOnGround)
|
|
{
|
|
// ddRemoteAircraftParts.lightTaxi = 1.0;
|
|
ddRemoteAircraftParts.lightBeacon = 1.0;
|
|
ddRemoteAircraftParts.lightNav = 1.0;
|
|
|
|
double gskmh = interpolatedSituation.getGroundSpeed().value(CSpeedUnit::km_h());
|
|
if (gskmh > 7.5)
|
|
{
|
|
// mode taxi
|
|
// ddRemoteAircraftParts.lightTaxi = 1.0;
|
|
ddRemoteAircraftParts.lightLanding = 0.0;
|
|
}
|
|
else if (gskmh > 25)
|
|
{
|
|
// mode accelaration for takeoff
|
|
// ddRemoteAircraftParts.lightTaxi = 0.0;
|
|
ddRemoteAircraftParts.lightLanding = 1.0;
|
|
}
|
|
else
|
|
{
|
|
// slow movements or parking
|
|
// ddRemoteAircraftParts.lightTaxi = 0.0;
|
|
ddRemoteAircraftParts.lightLanding = 0.0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// ddRemoteAircraftParts.lightTaxi = 0.0;
|
|
ddRemoteAircraftParts.lightBeacon = 1.0;
|
|
ddRemoteAircraftParts.lightNav = 1.0;
|
|
// landing lights for < 10000ft (normally MSL, here ignored)
|
|
ddRemoteAircraftParts.lightLanding = (interpolatedSituation.getAltitude().value(CLengthUnit::ft()) < 10000) ? 1.0 : 0;
|
|
}
|
|
}
|
|
|
|
Q_ASSERT(m_hSimConnect);
|
|
HRESULT hr = S_OK;
|
|
hr += SimConnect_SetDataOnSimObject(m_hSimConnect, CSimConnectDefinitions::DataRemoteAircraftParts,
|
|
static_cast<SIMCONNECT_OBJECT_ID>(simObj.getObjectId()), 0, 0,
|
|
sizeof(DataDefinitionRemoteAircraftParts), &ddRemoteAircraftParts);
|
|
|
|
if (hr != S_OK) { CLogMessage(this).warning("Failed so set parts on SimObject '%1' callsign: '%2'") << simObj.getObjectId() << simObj.getCallsign(); }
|
|
return hr == S_OK;
|
|
}
|
|
|
|
SIMCONNECT_DATA_INITPOSITION CSimulatorFsx::aircraftSituationToFsxPosition(const CAircraftSituation &situation, bool guessOnGround)
|
|
{
|
|
SIMCONNECT_DATA_INITPOSITION position;
|
|
position.Latitude = situation.latitude().value(CAngleUnit::deg());
|
|
position.Longitude = situation.longitude().value(CAngleUnit::deg());
|
|
position.Altitude = situation.getAltitude().value(CLengthUnit::ft());
|
|
// MSFS has inverted pitch and bank angles
|
|
position.Pitch = -situation.getPitch().value(CAngleUnit::deg());
|
|
position.Bank = -situation.getBank().value(CAngleUnit::deg());
|
|
position.Heading = situation.getHeading().value(CAngleUnit::deg());
|
|
position.Airspeed = situation.getGroundSpeed().value(CSpeedUnit::kts());
|
|
bool onGround = false;
|
|
if (guessOnGround)
|
|
{
|
|
onGround = situation.isOnGroundGuessed();
|
|
}
|
|
position.OnGround = onGround ? 1U : 0U;
|
|
return position;
|
|
}
|
|
|
|
void CSimulatorFsx::synchronizeTime(const CTime &zuluTimeSim, const CTime &localTimeSim)
|
|
{
|
|
if (!this->m_simTimeSynced) { return; }
|
|
if (!this->isConnected()) { return; }
|
|
if (m_syncDeferredCounter > 0)
|
|
{
|
|
--m_syncDeferredCounter;
|
|
}
|
|
Q_UNUSED(localTimeSim);
|
|
|
|
QDateTime myDateTime = QDateTime::currentDateTimeUtc();
|
|
if (!this->m_syncTimeOffset.isZeroEpsilonConsidered())
|
|
{
|
|
int offsetSeconds = this->m_syncTimeOffset.valueRounded(CTimeUnit::s(), 0);
|
|
myDateTime = myDateTime.addSecs(offsetSeconds);
|
|
}
|
|
const QTime myTime = myDateTime.time();
|
|
const DWORD h = static_cast<DWORD>(myTime.hour());
|
|
const DWORD m = static_cast<DWORD>(myTime.minute());
|
|
const int targetMins = myTime.hour() * 60 + myTime.minute();
|
|
const int simMins = zuluTimeSim.valueRounded(CTimeUnit::min());
|
|
const int diffMins = qAbs(targetMins - simMins);
|
|
if (diffMins < 2) { return; }
|
|
HRESULT hr = S_OK;
|
|
hr += SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTimeZuluHours, h, SIMCONNECT_GROUP_PRIORITY_STANDARD, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
|
|
hr += SimConnect_TransmitClientEvent(m_hSimConnect, 0, EventSetTimeZuluMinutes, m, SIMCONNECT_GROUP_PRIORITY_STANDARD, SIMCONNECT_EVENT_FLAG_GROUPID_IS_PRIORITY);
|
|
|
|
if (hr != S_OK)
|
|
{
|
|
CLogMessage(this).warning("Sending time sync failed!");
|
|
}
|
|
else
|
|
{
|
|
m_syncDeferredCounter = 5; // allow some time to sync
|
|
CLogMessage(this).info("Synchronized time to UTC: '%1'") << myTime.toString();
|
|
}
|
|
}
|
|
|
|
void CSimulatorFsx::injectWeatherGrid(const Weather::CWeatherGrid &weatherGrid)
|
|
{
|
|
m_fsuipc->write(weatherGrid);
|
|
}
|
|
|
|
void CSimulatorFsx::reloadWeatherSettings()
|
|
{
|
|
if (m_fsuipc->isConnected())
|
|
{
|
|
auto selectedWeatherScenario = m_weatherScenarioSettings.get();
|
|
if (!CWeatherScenario::isRealWeatherScenario(selectedWeatherScenario))
|
|
{
|
|
m_lastWeatherPosition = {};
|
|
injectWeatherGrid(CWeatherGrid::getByScenario(selectedWeatherScenario));
|
|
}
|
|
}
|
|
}
|
|
|
|
void CSimulatorFsx::reset()
|
|
{
|
|
if (m_simconnectTimerId >= 0) { killTimer(m_simconnectTimerId); }
|
|
m_simConnected = false;
|
|
m_simSimulating = false;
|
|
m_syncDeferredCounter = 0;
|
|
m_simconnectTimerId = -1;
|
|
m_skipCockpitUpdateCycles = 0;
|
|
m_interpolationRequest = 0;
|
|
m_interpolationsSkipped = 0;
|
|
m_requestId = 1;
|
|
m_dispatchErrors = 0;
|
|
m_receiveExceptionCount = 0;
|
|
CSimulatorFsCommon::reset();
|
|
}
|
|
|
|
void CSimulatorFsx::clearAllAircraft()
|
|
{
|
|
m_simConnectObjects.clear();
|
|
m_outOfRealityBubble.clear();
|
|
CSimulatorFsCommon::clearAllAircraft();
|
|
}
|
|
|
|
QString CSimulatorFsx::fsxPositionToString(const SIMCONNECT_DATA_INITPOSITION &position)
|
|
{
|
|
const QString positionStr("Lat: %1 lng: %2 alt: %3ft pitch: %4 bank: %5 hdg: %6 airspeed: %7kts onGround: %8");
|
|
return positionStr.
|
|
arg(position.Latitude).arg(position.Longitude).arg(position.Altitude).
|
|
arg(position.Pitch).arg(position.Bank).arg(position.Heading).arg(position.Airspeed).arg(position.OnGround);
|
|
}
|
|
|
|
CCallsignSet CSimulatorFsx::getCallsignsMissingInProvider() const
|
|
{
|
|
CCallsignSet simObjectCallsigns(m_simConnectObjects.keys());
|
|
CCallsignSet providerCallsigns(this->getAircraftInRangeCallsigns());
|
|
return simObjectCallsigns.difference(providerCallsigns);
|
|
}
|
|
|
|
CCallsignSet CSimulatorFsx::ps_physicallyRemoveAircraftNotInProvider()
|
|
{
|
|
const CCallsignSet toBeRemoved(getCallsignsMissingInProvider());
|
|
if (toBeRemoved.isEmpty()) { return toBeRemoved; }
|
|
for (const CCallsign &callsign : toBeRemoved)
|
|
{
|
|
physicallyRemoveRemoteAircraft(callsign);
|
|
}
|
|
return toBeRemoved;
|
|
}
|
|
|
|
CSimulatorFsxListener::CSimulatorFsxListener(const CSimulatorPluginInfo &info) :
|
|
ISimulatorListener(info),
|
|
m_timer(new QTimer(this))
|
|
{
|
|
constexpr int QueryInterval = 5 * 1000; // 5 seconds
|
|
m_timer->setInterval(QueryInterval);
|
|
this->m_timer->setObjectName(this->objectName().append(":m_timer"));
|
|
connect(m_timer, &QTimer::timeout, this, &CSimulatorFsxListener::ps_checkConnection);
|
|
}
|
|
|
|
void CSimulatorFsxListener::start()
|
|
{
|
|
m_timer->start();
|
|
}
|
|
|
|
void CSimulatorFsxListener::stop()
|
|
{
|
|
m_timer->stop();
|
|
}
|
|
|
|
void CSimulatorFsxListener::ps_checkConnection()
|
|
{
|
|
Q_ASSERT_X(!CThreadUtils::isCurrentThreadApplicationThread(), Q_FUNC_INFO, "Expect to run in background");
|
|
HANDLE hSimConnect;
|
|
HRESULT result = SimConnect_Open(&hSimConnect, sApp->swiftVersionChar(), nullptr, 0, 0, 0);
|
|
SimConnect_Close(hSimConnect);
|
|
if (result == S_OK)
|
|
{
|
|
emit simulatorStarted(this->getPluginInfo());
|
|
}
|
|
}
|
|
} // namespace
|
|
} // namespace
|