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pilotclient/src/blackcore/simulatorcommon.h
Klaus Basan c4dd888fa7 refs #808, added support for internals object
* initInternalsObject
* some formatting
2016-12-13 19:01:00 +01:00

170 lines
7.9 KiB
C++

/* Copyright (C) 2013
* swift Project Community / Contributors
*
* This file is part of swift project. It is subject to the license terms in the LICENSE file found in the top-level
* directory of this distribution and at http://www.swift-project.org/license.html. No part of swift project,
* including this file, may be copied, modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*/
//! \file
#ifndef BLACKCORE_SIMULATOR_COMMON_H
#define BLACKCORE_SIMULATOR_COMMON_H
#include <QObject>
#include <QTimer>
#include <QtGlobal>
#include "blackcore/aircraftmatcher.h"
#include "blackcore/blackcoreexport.h"
#include "blackcore/simulator.h"
#include "blackmisc/interpolationrenderingsetup.h"
#include "blackmisc/aviation/callsignset.h"
#include "blackmisc/connectionguard.h"
#include "blackmisc/pq/length.h"
#include "blackmisc/pq/time.h"
#include "blackmisc/pq/units.h"
#include "blackmisc/simulation/aircraftmodelsetloader.h"
#include "blackmisc/simulation/ownaircraftprovider.h"
#include "blackmisc/simulation/remoteaircraftprovider.h"
#include "blackmisc/simulation/simulatedaircraftlist.h"
#include "blackmisc/simulation/simulatorinfo.h"
#include "blackmisc/simulation/simulatorplugininfo.h"
#include "blackmisc/simulation/simulatorinternals.h"
#include "blackmisc/weather/weathergridprovider.h"
namespace BlackMisc
{
class IInterpolator;
namespace Aviation
{
class CAircraftParts;
class CAircraftSituation;
class CCallsign;
}
namespace Simulation
{
class CAirspaceAircraftSnapshot;
class CSimulatedAircraft;
}
}
namespace BlackCore
{
//! Common base class with providers, interface and some base functionality
class BLACKCORE_EXPORT CSimulatorCommon :
public BlackCore::ISimulator,
public BlackMisc::Simulation::COwnAircraftAware, // gain access to in memory own aircraft data
public BlackMisc::Simulation::CRemoteAircraftAware, // gain access to in memory remote aircraft data
public BlackMisc::Weather::CWeatherGridAware // gain access to in memory weather grid
{
Q_OBJECT
public:
//! Log categories
static const BlackMisc::CLogCategoryList &getLogCategories();
//! Destructor
virtual ~CSimulatorCommon();
//! \name ISimulator implementations
//! @{
virtual BlackMisc::Simulation::CAircraftModel getDefaultModel() const override;
virtual void setInterpolationAndRenderingSetup(const BlackMisc::CInterpolationAndRenderingSetup &setup) override;
virtual BlackMisc::CInterpolationAndRenderingSetup getInterpolationAndRenderingSetup() const override;
virtual void highlightAircraft(const BlackMisc::Simulation::CSimulatedAircraft &aircraftToHighlight, bool enableHighlight, const BlackMisc::PhysicalQuantities::CTime &displayTime) override;
virtual const BlackMisc::Simulation::CSimulatorPluginInfo &getSimulatorPluginInfo() const override;
virtual const BlackMisc::Simulation::CSimulatorInternals &getSimulatorInternals() const override;
virtual void unload() override;
virtual int physicallyRemoveMultipleRemoteAircraft(const BlackMisc::Aviation::CCallsignSet &callsigns) override;
//! @}
protected slots:
//! \name Connected with remote aircraft provider signals
//! @{
//! Slow timer used to highlight aircraft, can be used for other things too
virtual void ps_oneSecondTimer();
//! Recalculate the rendered aircraft, this happens when restrictions are applied (max. aircraft, range)
virtual void ps_recalculateRenderedAircraft(const BlackMisc::Simulation::CAirspaceAircraftSnapshot &snapshot);
//! Provider added situation
virtual void ps_remoteProviderAddAircraftSituation(const BlackMisc::Aviation::CAircraftSituation &situation);
//! Provider added parts
virtual void ps_remoteProviderAddAircraftParts(const BlackMisc::Aviation::CCallsign &callsign, const BlackMisc::Aviation::CAircraftParts &parts);
//! Provider removed aircraft
virtual void ps_remoteProviderRemovedAircraft(const BlackMisc::Aviation::CCallsign &callsign);
//! @}
protected:
//! Constructor
CSimulatorCommon(const BlackMisc::Simulation::CSimulatorPluginInfo &info,
BlackMisc::Simulation::IOwnAircraftProvider *ownAircraftProvider,
BlackMisc::Simulation::IRemoteAircraftProvider *remoteAircraftProvider,
BlackMisc::Weather::IWeatherGridProvider *weatherGridProvider,
QObject *parent);
//! \copydoc ISimulator::logicallyAddRemoteAircraft
virtual bool logicallyAddRemoteAircraft(const BlackMisc::Simulation::CSimulatedAircraft &remoteAircraft) override;
//! \copydoc ISimulator::logicallyRemoveRemoteAircraft
virtual bool logicallyRemoveRemoteAircraft(const BlackMisc::Aviation::CCallsign &callsign) override;
//! Reset state
virtual void reset();
//! Clear all aircraft related data
virtual void clearAllAircraft();
//! Blink the highlighted aircraft
void blinkHighlightedAircraft();
//! Restore aircraft from the provider data
void resetAircraftFromProvider(const BlackMisc::Aviation::CCallsign &callsign);
//! Override situation from current interpolator values, if any!
bool setInitialAircraftSituation(BlackMisc::Simulation::CSimulatedAircraft &aircraft) const;
//! Set own model
void reverseLookupAndUpdateOwnAircraftModel(const BlackMisc::Simulation::CAircraftModel &model);
//! Set own model
void reverseLookupAndUpdateOwnAircraftModel(const QString &modelString);
BlackMisc::IInterpolator *m_interpolator = nullptr; //!< interpolator instance
bool m_pausedSimFreezesInterpolation = false; //!< paused simulator will also pause interpolation (so AI aircraft will hold)
BlackMisc::Simulation::CAircraftModel m_defaultModel; //!< default model
qint64 m_statsUpdateAircraftTimeTotalMs = 0; //!< statistics update time
qint64 m_statsUpdateAircraftTimeAvgMs = 0; //!< statistics update time
int m_statsUpdateAircraftCountMs = 0; //!< statistics update time
BlackMisc::Simulation::CSimulatorInternals m_simulatorInternals; //!< setup object
BlackMisc::CInterpolationAndRenderingSetup m_interpolationRenderingSetup; //!< debug messages, rendering etc.
// some optional functionality which can be used by the sims as needed
BlackMisc::Simulation::CSimulatedAircraftList m_aircraftToAddAgainWhenRemoved; //!< add this model again when removed, normally used to change model
//! Lookup against DB data
static BlackMisc::Simulation::CAircraftModel reverseLookupModel(const BlackMisc::Simulation::CAircraftModel &model);
private slots:
//! All swift data read from DB
void ps_allSwiftDataRead();
private:
bool m_blinkCycle = false; //!< use for highlighting
qint64 m_highlightEndTimeMsEpoch = 0; //!< end highlighting
int m_timerCounter = 0; //!< allows to calculate n seconds
QTimer m_oneSecondTimer {this}; //!< multi purpose timer
BlackMisc::Simulation::CSimulatorPluginInfo m_simulatorPluginInfo; //!< info object
BlackMisc::Simulation::CSimulatedAircraftList m_highlightedAircraft; //!< all other aircraft are to be ignored
BlackMisc::Aviation::CCallsignSet m_callsignsToBeRendered; //!< callsigns which will be rendered
BlackMisc::CConnectionGuard m_remoteAircraftProviderConnections; //!< connected signal/slots
};
} // namespace
#endif // guard