Files
pilotclient/config.tests/gl/gl.pro
Lars Toenning bcc4bdd31e Add SPDX identifiers for REUSE compliance
Co-authored-by: Mat Sutcliffe <oktal3700@gmail.com>
2023-10-03 09:29:49 +02:00

20 lines
328 B
Prolog

# SPDX-FileCopyrightText: Copyright (C) swift Project Community / Contributors
# SPDX-License-Identifier: CC0-1.0
load(config_test_pre)
CONFIG -= qt
CONFIG += console
SOURCES = gl.cpp
win32 {
DEFINES += Q_OS_WIN
LIBS *= -lopengl32
}
linux: LIBS *= -lGL
macx {
DEFINES += Q_OS_MAC
LIBS += -framework OpenGL
}