forgot a change...

This commit is contained in:
UbitUmarov
2017-04-28 20:13:53 +01:00
parent ba4e13ef55
commit 00091f1fb9

View File

@@ -581,8 +581,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
foreach (SceneObjectGroup grp in objsForEffectivePermissions)
{
uint groupPerms = grp.GetEffectivePermissions(true);
if ((grp.RootPart.BaseMask & (uint)PermissionMask.Modify) != 0)
groupPerms |= (uint)PermissionMask.Modify;
// if ((grp.RootPart.BaseMask & (uint)PermissionMask.Modify) != 0)
// groupPerms |= (uint)PermissionMask.Modify;
effectivePerms &= groupPerms;
}