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add full delete if uuid iz zero and state is ALL
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@@ -57,7 +57,10 @@ namespace OpenSim.Region.Framework.Scenes
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{
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if (animID == UUID.Zero)
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{
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m_overrides.Remove(state);
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if (state == "ALL")
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m_overrides.Clear();
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else
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m_overrides.Remove(state);
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return;
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}
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