* One more tweak to inform the user that they may not be able to move until relogging.

This commit is contained in:
Teravus Ovares (Dan Olivares)
2009-10-16 21:24:08 -04:00
parent d49424c421
commit 01051daaab
2 changed files with 6 additions and 4 deletions

View File

@@ -3419,10 +3419,12 @@ namespace OpenSim.Region.Framework.Scenes
private void OutOfBoundsCall(PhysicsVector pos)
{
bool flying = m_physicsActor.Flying;
RemoveFromPhysicalScene();
//bool flying = m_physicsActor.Flying;
//RemoveFromPhysicalScene();
AddToPhysicalScene(flying);
//AddToPhysicalScene(flying);
if (ControllingClient != null)
ControllingClient.SendAgentAlertMessage("Physics is having a problem with your avatar. You may not be able to move until you relog.",true);
}
// Event called by the physics plugin to tell the avatar about a collision.