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when teleporting to a non-adjacent region, client was not getting new neighbours
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@@ -467,7 +467,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void SendInitialData()
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{
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this.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.m_firstname, this.m_lastname, this.m_uuid, this.LocalId, this.Pos, this.m_textureEntry.ToBytes());
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if (this.newAvatar)
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if (!this.childAgent)
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{
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this.m_scene.InformClientOfNeighbours(this.ControllingClient);
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this.newAvatar = false;
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