Forgot to actually remove the packetpool set code from scene.

This commit is contained in:
Justin Clark-Casey (justincc)
2012-10-05 01:45:49 +01:00
parent 7c7cdf3431
commit 03136df1a7

View File

@@ -801,13 +801,6 @@ namespace OpenSim.Region.Framework.Scenes
SpawnPointRouting = startupConfig.GetString("SpawnPointRouting", "closest");
TelehubAllowLandmarks = startupConfig.GetBoolean("TelehubAllowLandmark", false);
IConfig packetConfig = m_config.Configs["PacketPool"];
if (packetConfig != null)
{
PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true);
PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true);
}
m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl);
m_generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", true);