* ODE Going to Time Step 0.020 = (1000\20) - ((1000\20) * .09) = ~45 pfps

This commit is contained in:
Teravus Ovares
2008-01-28 04:31:40 +00:00
parent 5e36feada2
commit 035d807847

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@@ -80,7 +80,7 @@ namespace OpenSim.Region.Physics.OdePlugin
private const uint m_regionWidth = 256;
private const uint m_regionHeight = 256;
private static float ODE_STEPSIZE = 0.025f;
private static float ODE_STEPSIZE = 0.020f;
private static bool RENDER_FLAG = false;
private static float metersInSpace = 29.9f;
private IntPtr contactgroup;