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Fix TestSaveOarNoAssets() by not launch a no-assets request on a separate thread.
This was previous behaviour anyway.
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@@ -230,7 +230,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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}
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else
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{
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Util.FireAndForget(o => awre.ReceivedAllAssets(new List<UUID>(), new List<UUID>()));
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awre.ReceivedAllAssets(new List<UUID>(), new List<UUID>());
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}
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}
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catch (Exception)
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