Fix TestSaveOarNoAssets() by not launch a no-assets request on a separate thread.

This was previous behaviour anyway.
This commit is contained in:
Justin Clark-Casey (justincc)
2012-03-10 03:11:28 +00:00
parent 6e26f17923
commit 05e821c444

View File

@@ -230,7 +230,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
}
else
{
Util.FireAndForget(o => awre.ReceivedAllAssets(new List<UUID>(), new List<UUID>()));
awre.ReceivedAllAssets(new List<UUID>(), new List<UUID>());
}
}
catch (Exception)