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on teleports dont send baked textures assets in CreateClient, they will do on the update sent next
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@@ -720,7 +720,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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AgentCircuitData agentCircuit = sp.ControllingClient.RequestClientInfo();
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agentCircuit.startpos = position;
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agentCircuit.child = true;
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agentCircuit.Appearance = sp.Appearance;
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// agentCircuit.Appearance = sp.Appearance;
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agentCircuit.Appearance = new AvatarAppearance(sp.Appearance, true, false);
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if (currentAgentCircuit != null)
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{
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agentCircuit.ServiceURLs = currentAgentCircuit.ServiceURLs;
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