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fix slow moving physical objects moving without sending updates
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@@ -3588,17 +3588,17 @@ namespace OpenSim.Region.Physics.OdePlugin
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m_rotationalVelocity.Y = vel.Y;
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m_rotationalVelocity.Z = vel.Z;
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}
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// }
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_position.X = lpos.X;
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_position.Y = lpos.Y;
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_position.Z = lpos.Z;
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_orientation.X = ori.X;
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_orientation.Y = ori.Y;
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_orientation.Z = ori.Z;
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_orientation.W = ori.W;
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}
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_position.X = lpos.X;
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_position.Y = lpos.Y;
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_position.Z = lpos.Z;
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_orientation.X = ori.X;
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_orientation.Y = ori.Y;
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_orientation.Z = ori.Z;
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_orientation.W = ori.W;
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if (_zeroFlag)
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{
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if (lastZeroFlag)
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