Correct wrong inverted logic on settings goup

This commit is contained in:
Melanie Thielker
2008-11-28 09:54:27 +00:00
parent dd3f87ceb5
commit 09281fb55c

View File

@@ -423,7 +423,7 @@ namespace OpenSim.Region.Environment.Scenes
{
SceneObjectGroup group = (SceneObjectGroup)obj;
if (group.OwnerID != remoteClient.AgentId)
if (group.OwnerID == remoteClient.AgentId)
group.SetGroup(GroupID, remoteClient);
}
}