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tweak a few more scene presence logging messages for consistency
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@@ -2384,7 +2384,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (remoteAvatar == null)
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return;
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IClientAPI cl=remoteAvatar.ControllingClient;
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IClientAPI cl = remoteAvatar.ControllingClient;
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if (cl == null)
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return;
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@@ -2393,7 +2393,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (LocalId == remoteAvatar.LocalId)
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{
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m_log.WarnFormat("[SCENEPRESENCE]: An agent is attempting to send data to itself; {0}", UUID);
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m_log.WarnFormat("[SCENEPRESENCE]: An agent is attempting to send avatar data to itself; {0}", UUID);
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return;
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}
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@@ -2524,7 +2524,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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if (LocalId == avatar.LocalId)
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{
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m_log.WarnFormat("[SP] An agent is attempting to send data to itself; {0}",UUID);
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m_log.WarnFormat("[SCENE PRESENCE]: An agent is attempting to send appearance data to itself; {0}", UUID);
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return;
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}
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