tweak a few more scene presence logging messages for consistency

This commit is contained in:
Justin Clark-Casey (justincc)
2010-10-29 23:52:25 +01:00
parent e66ec432af
commit 09705514ff

View File

@@ -2384,7 +2384,7 @@ namespace OpenSim.Region.Framework.Scenes
if (remoteAvatar == null)
return;
IClientAPI cl=remoteAvatar.ControllingClient;
IClientAPI cl = remoteAvatar.ControllingClient;
if (cl == null)
return;
@@ -2393,7 +2393,7 @@ namespace OpenSim.Region.Framework.Scenes
if (LocalId == remoteAvatar.LocalId)
{
m_log.WarnFormat("[SCENEPRESENCE]: An agent is attempting to send data to itself; {0}", UUID);
m_log.WarnFormat("[SCENEPRESENCE]: An agent is attempting to send avatar data to itself; {0}", UUID);
return;
}
@@ -2524,7 +2524,7 @@ namespace OpenSim.Region.Framework.Scenes
{
if (LocalId == avatar.LocalId)
{
m_log.WarnFormat("[SP] An agent is attempting to send data to itself; {0}",UUID);
m_log.WarnFormat("[SCENE PRESENCE]: An agent is attempting to send appearance data to itself; {0}", UUID);
return;
}