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remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( scene.PacketHandlers) where it belongs
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@@ -1674,7 +1674,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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}
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/* moved to scene ProcessObjectGrabUpdate
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/// <summary>
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/// Move the given object
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/// </summary>
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@@ -1699,7 +1699,7 @@ namespace OpenSim.Region.Framework.Scenes
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group.SendGroupTerseUpdate();
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}
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}
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*/
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/// <summary>
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/// Start spinning the given object
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/// </summary>
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