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Rolling back the recent libomv update but keeping the ExpiringCache cleanups (as much as is possible). There was a report of non-finite avatar positions after the update
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@@ -3529,9 +3529,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private void ProcessEntityUpdates(int maxUpdates)
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{
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OpenMetaverse.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>> objectUpdateBlocks = new OpenMetaverse.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>>();
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OpenMetaverse.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>> compressedUpdateBlocks = new OpenMetaverse.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>>();
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OpenMetaverse.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>> terseUpdateBlocks = new OpenMetaverse.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>>();
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OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>> objectUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>>();
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OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>> compressedUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>>();
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OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>> terseUpdateBlocks = new OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>>();
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if (maxUpdates <= 0) maxUpdates = Int32.MaxValue;
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int updatesThisCall = 0;
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@@ -140,13 +140,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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// Process all the pending adds
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OutgoingPacket pendingAdd;
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while (m_pendingAdds.TryDequeue(out pendingAdd))
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while (m_pendingAdds.Dequeue(out pendingAdd))
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m_packets[pendingAdd.SequenceNumber] = pendingAdd;
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// Process all the pending removes, including updating statistics and round-trip times
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PendingAck pendingRemove;
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OutgoingPacket ackedPacket;
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while (m_pendingRemoves.TryDequeue(out pendingRemove))
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while (m_pendingRemoves.Dequeue(out pendingRemove))
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{
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if (m_packets.TryGetValue(pendingRemove.SequenceNumber, out ackedPacket))
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{
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@@ -252,7 +252,7 @@ namespace Flotsam.RegionModules.AssetCache
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}
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else
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{
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m_MemoryCache.AddOrUpdate(key, asset, Double.MaxValue);
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m_MemoryCache.AddOrUpdate(key, asset, DateTime.MaxValue);
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}
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}
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}
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@@ -53,9 +53,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
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public void Cache(UUID userID, UserAccount account)
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{
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// Cache even null accounts
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m_UUIDCache.AddOrUpdate(userID, account, CACHE_EXPIRATION_SECONDS);
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m_UUIDCache.AddOrUpdate(userID, account, DateTime.Now + TimeSpan.FromSeconds(CACHE_EXPIRATION_SECONDS));
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if (account != null)
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m_NameCache.AddOrUpdate(account.Name, account.PrincipalID, CACHE_EXPIRATION_SECONDS);
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m_NameCache.AddOrUpdate(account.Name, account.PrincipalID, DateTime.Now + TimeSpan.FromSeconds(CACHE_EXPIRATION_SECONDS));
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m_log.DebugFormat("[USER CACHE]: cached user {0}", userID);
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}
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@@ -148,7 +148,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
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if (account == null)
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{
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// Store null responses too, to avoid repeated lookups for missing accounts
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m_accountCache.AddOrUpdate(userID, null, CACHE_EXPIRATION_SECONDS);
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m_accountCache.AddOrUpdate(userID, null, DateTime.Now + TimeSpan.FromSeconds(CACHE_EXPIRATION_SECONDS));
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}
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return account;
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@@ -226,7 +226,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
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if (success)
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{
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// Cache the user account info
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m_accountCache.AddOrUpdate(data.PrincipalID, data, CACHE_EXPIRATION_SECONDS);
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m_accountCache.AddOrUpdate(data.PrincipalID, data, DateTime.Now + TimeSpan.FromSeconds(CACHE_EXPIRATION_SECONDS));
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}
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else
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{
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@@ -291,7 +291,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
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GetFirstLastName(response["Name"].AsString(), out account.FirstName, out account.LastName);
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// Cache the user account info
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m_accountCache.AddOrUpdate(account.PrincipalID, account, CACHE_EXPIRATION_SECONDS);
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m_accountCache.AddOrUpdate(account.PrincipalID, account, DateTime.Now + TimeSpan.FromSeconds(CACHE_EXPIRATION_SECONDS));
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return account;
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}
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