Rolling back the recent libomv update but keeping the ExpiringCache cleanups (as much as is possible). There was a report of non-finite avatar positions after the update

This commit is contained in:
John Hurliman
2010-09-07 15:45:33 -07:00
parent 9be1c0ff44
commit 0bebe94231
8 changed files with 11 additions and 11 deletions

View File

@@ -3529,9 +3529,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private void ProcessEntityUpdates(int maxUpdates)
{
OpenMetaverse.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>> objectUpdateBlocks = new OpenMetaverse.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>>();
OpenMetaverse.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>> compressedUpdateBlocks = new OpenMetaverse.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>>();
OpenMetaverse.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>> terseUpdateBlocks = new OpenMetaverse.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>>();
OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>> objectUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdatePacket.ObjectDataBlock>>();
OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>> compressedUpdateBlocks = new OpenSim.Framework.Lazy<List<ObjectUpdateCompressedPacket.ObjectDataBlock>>();
OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>> terseUpdateBlocks = new OpenSim.Framework.Lazy<List<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>>();
if (maxUpdates <= 0) maxUpdates = Int32.MaxValue;
int updatesThisCall = 0;

View File

@@ -140,13 +140,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
// Process all the pending adds
OutgoingPacket pendingAdd;
while (m_pendingAdds.TryDequeue(out pendingAdd))
while (m_pendingAdds.Dequeue(out pendingAdd))
m_packets[pendingAdd.SequenceNumber] = pendingAdd;
// Process all the pending removes, including updating statistics and round-trip times
PendingAck pendingRemove;
OutgoingPacket ackedPacket;
while (m_pendingRemoves.TryDequeue(out pendingRemove))
while (m_pendingRemoves.Dequeue(out pendingRemove))
{
if (m_packets.TryGetValue(pendingRemove.SequenceNumber, out ackedPacket))
{