* minor: Make it clear that non-scheduled updates can happen outside of the per frame update heartbeat

This commit is contained in:
Justin Clarke Casey
2008-10-14 15:56:14 +00:00
parent 3b9400bcea
commit 0d6eb37ac5
3 changed files with 3 additions and 7 deletions

View File

@@ -131,7 +131,8 @@ namespace OpenSim.Region.Environment.Scenes
public abstract void UpdateMovement();
/// <summary>
/// Performs any updates that need to be done at each frame.
/// Performs any updates that need to be done at each frame, as opposed to immediately.
/// These included scheduled updates and updates that occur due to physics processing.
/// </summary>
public abstract void Update();