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* minor: Make it clear that non-scheduled updates can happen outside of the per frame update heartbeat
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@@ -1527,9 +1527,6 @@ namespace OpenSim.Region.Environment.Scenes
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#region Scheduling
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/// <summary>
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/// Examine this object's parts to see if they've changed sufficiently to warrant an update
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/// </summary>
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public override void Update()
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{
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// Check that the group was not deleted before the scheduled update
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