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Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgent.PresenceType from which IScenePresence inherits.
No other code changes required.
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@@ -40,8 +40,6 @@ namespace OpenSim.Region.Framework.Interfaces
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/// </remarks>
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public interface IScenePresence : ISceneAgent
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{
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PresenceType PresenceType { get; }
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/// <summary>
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/// Copy of the script states while the agent is in transit. This state may
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/// need to be placed back in case of transfer fail.
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