Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgent.PresenceType from which IScenePresence inherits.

No other code changes required.
This commit is contained in:
Justin Clark-Casey (justincc)
2012-07-27 22:15:25 +01:00
parent cd44c3b90a
commit 0d9afad3fe

View File

@@ -40,8 +40,6 @@ namespace OpenSim.Region.Framework.Interfaces
/// </remarks>
public interface IScenePresence : ISceneAgent
{
PresenceType PresenceType { get; }
/// <summary>
/// Copy of the script states while the agent is in transit. This state may
/// need to be placed back in case of transfer fail.