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revert the setting of phantom flag on attachment drop to ground, since it can break nomod objects
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@@ -737,13 +737,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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}
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rootPart.RemFlag(PrimFlags.TemporaryOnRez);
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// not physical, not temporary, phaton, not volume detector
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// so.UpdatePrimFlags(rootPart.LocalId,false,false,true,rootPart.VolumeDetectActive);
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// but do avoid nasty collisions set it phantom in this drop case
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// until a better way is found
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rootPart.AddFlag(PrimFlags.Phantom);
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so.ApplyPhysics();
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