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Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't effect anything).
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@@ -69,7 +69,9 @@ namespace OpenSim.Region.Environment.Scenes
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protected byte[] m_particleSystem = new byte[0];
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[XmlIgnore]
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public uint TimeStampFull = 0;
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[XmlIgnore]
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public uint TimeStampTerse = 0;
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protected SceneObjectGroup m_parentGroup;
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