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Change prejump from hardcoded true to default true so it can be disabled.
It completely destroys roleplay jumping
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@@ -726,8 +726,7 @@ namespace OpenSim.Region.Framework.Scenes
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//Animation states
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m_useFlySlow = startupConfig.GetBoolean("enableflyslow", false);
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// TODO: Change default to true once the feature is supported
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m_usePreJump = startupConfig.GetBoolean("enableprejump", false);
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m_usePreJump = true; // Above line fails!?
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m_usePreJump = startupConfig.GetBoolean("enableprejump", true);
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m_maxNonphys = startupConfig.GetFloat("NonPhysicalPrimMax", m_maxNonphys);
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if (RegionInfo.NonphysPrimMax > 0)
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{
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