Merge branch 'master' into careminster-presence-refactor

This commit is contained in:
Melanie
2011-01-23 23:29:25 +00:00
32 changed files with 576 additions and 480 deletions

View File

@@ -41,8 +41,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
/// </summary>
public class AgentAssetTransactions
{
private static readonly ILog m_log = LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log = LogManager.GetLogger(
// MethodBase.GetCurrentMethod().DeclaringType);
// Fields
private bool m_dumpAssetsToFile;
@@ -167,8 +167,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
{
if (XferUploaders.ContainsKey(transactionID))
{
m_log.DebugFormat("[XFER]: Asked to update item {0} ({1})",
item.Name, item.ID);
// m_log.DebugFormat("[XFER]: Asked to update item {0} ({1})",
// item.Name, item.ID);
// Here we need to get the old asset to extract the
// texture UUIDs if it's a wearable.
@@ -195,8 +195,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
IInventoryService invService = m_Scene.InventoryService;
invService.UpdateItem(item);
m_log.DebugFormat("[XFER]: Updated item {0} ({1}) with asset {2}",
item.Name, item.ID, asset.FullID);
// m_log.DebugFormat("[XFER]: Updated item {0} ({1}) with asset {2}",
// item.Name, item.ID, asset.FullID);
}
}
}