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Merge branch 'master' into careminster-presence-refactor
This commit is contained in:
@@ -781,6 +781,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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LookupUUIDS icon = (LookupUUIDS)iar.AsyncState;
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icon.EndInvoke(iar);
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}
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private void LookupUUID(List<UUID> uuidLst)
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{
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LookupUUIDS d = LookupUUIDsAsync;
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@@ -789,6 +790,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
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LookupUUIDSCompleted,
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d);
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}
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private void LookupUUIDsAsync(List<UUID> uuidLst)
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{
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UUID[] uuidarr;
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@@ -803,12 +805,12 @@ namespace OpenSim.Region.CoreModules.World.Estate
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// string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]);
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IUserManagement userManager = m_scene.RequestModuleInterface<IUserManagement>();
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string userName = "Unkown User";
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if (userManager != null)
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userName = userManager.GetUserName(uuidarr[i]);
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userManager.GetUserName(uuidarr[i]);
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// we drop it. It gets cached though... so we're ready for the next request.
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// diva commnent 11/21/2010: uh?!? wft?
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// justincc comment 21/01/2011: A side effect of userManager.GetUserName() I presume.
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}
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}
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#endregion
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@@ -217,6 +217,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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ParcelFlags.AllowDamage |
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ParcelFlags.CreateObjects |
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ParcelFlags.RestrictPushObject |
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ParcelFlags.AllowOtherScripts |
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ParcelFlags.AllowGroupScripts |
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ParcelFlags.CreateGroupObjects |
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ParcelFlags.AllowAPrimitiveEntry |
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@@ -46,7 +46,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Commander m_commander = new Commander("export");
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// private Commander m_commander = new Commander("export");
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private List<Scene> m_regions = new List<Scene>();
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private string m_savedir = "exports";
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private List<IFileSerialiser> m_serialisers = new List<IFileSerialiser>();
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@@ -77,14 +77,13 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
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m_serialisers.Add(new SerialiseObjects());
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}
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LoadCommanderCommands();
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// LoadCommanderCommands();
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}
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public void AddRegion(Scene scene)
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{
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scene.RegisterModuleCommander(m_commander);
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scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
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// scene.RegisterModuleCommander(m_commander);
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// scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
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scene.RegisterModuleInterface<IRegionSerialiserModule>(this);
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lock (m_regions)
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@@ -211,18 +210,18 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
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#endregion
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private void EventManager_OnPluginConsole(string[] args)
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{
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if (args[0] == "export")
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{
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string[] tmpArgs = new string[args.Length - 2];
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int i = 0;
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for (i = 2; i < args.Length; i++)
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tmpArgs[i - 2] = args[i];
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m_commander.ProcessConsoleCommand(args[1], tmpArgs);
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}
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}
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// private void EventManager_OnPluginConsole(string[] args)
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// {
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// if (args[0] == "export")
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// {
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// string[] tmpArgs = new string[args.Length - 2];
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// int i = 0;
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// for (i = 2; i < args.Length; i++)
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// tmpArgs[i - 2] = args[i];
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//
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// m_commander.ProcessConsoleCommand(args[1], tmpArgs);
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// }
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// }
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private void InterfaceSaveRegion(Object[] args)
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{
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@@ -245,15 +244,15 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
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}
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}
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private void LoadCommanderCommands()
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{
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Command serialiseSceneCommand = new Command("save", CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveRegion, "Saves the named region into the exports directory.");
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serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String");
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Command serialiseAllScenesCommand = new Command("save-all",CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveAllRegions, "Saves all regions into the exports directory.");
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m_commander.RegisterCommand("save", serialiseSceneCommand);
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m_commander.RegisterCommand("save-all", serialiseAllScenesCommand);
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}
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// private void LoadCommanderCommands()
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// {
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// Command serialiseSceneCommand = new Command("save", CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveRegion, "Saves the named region into the exports directory.");
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// serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String");
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//
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// Command serialiseAllScenesCommand = new Command("save-all",CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveAllRegions, "Saves all regions into the exports directory.");
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//
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// m_commander.RegisterCommand("save", serialiseSceneCommand);
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// m_commander.RegisterCommand("save-all", serialiseAllScenesCommand);
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// }
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}
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}
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@@ -38,7 +38,7 @@ namespace OpenSim.Region.CoreModules.World.Sound
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{
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public class SoundModule : IRegionModule, ISoundModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Scene m_scene;
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@@ -85,9 +85,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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public static float noise1(float arg)
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{
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int bx0, bx1;
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float rx0, rx1, sx, t, u, v, a;
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a = arg;
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float rx0, rx1, sx, t, u, v;
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t = arg + N;
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bx0 = ((int)t) & BM;
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