Merge branch 'master' into careminster-presence-refactor

This commit is contained in:
Melanie
2011-01-23 23:29:25 +00:00
32 changed files with 576 additions and 480 deletions

View File

@@ -781,6 +781,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
LookupUUIDS icon = (LookupUUIDS)iar.AsyncState;
icon.EndInvoke(iar);
}
private void LookupUUID(List<UUID> uuidLst)
{
LookupUUIDS d = LookupUUIDsAsync;
@@ -789,6 +790,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
LookupUUIDSCompleted,
d);
}
private void LookupUUIDsAsync(List<UUID> uuidLst)
{
UUID[] uuidarr;
@@ -803,12 +805,12 @@ namespace OpenSim.Region.CoreModules.World.Estate
// string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]);
IUserManagement userManager = m_scene.RequestModuleInterface<IUserManagement>();
string userName = "Unkown User";
if (userManager != null)
userName = userManager.GetUserName(uuidarr[i]);
userManager.GetUserName(uuidarr[i]);
// we drop it. It gets cached though... so we're ready for the next request.
// diva commnent 11/21/2010: uh?!? wft?
// justincc comment 21/01/2011: A side effect of userManager.GetUserName() I presume.
}
}
#endregion

View File

@@ -217,6 +217,7 @@ namespace OpenSim.Region.CoreModules.World.Land
ParcelFlags.AllowDamage |
ParcelFlags.CreateObjects |
ParcelFlags.RestrictPushObject |
ParcelFlags.AllowOtherScripts |
ParcelFlags.AllowGroupScripts |
ParcelFlags.CreateGroupObjects |
ParcelFlags.AllowAPrimitiveEntry |

View File

@@ -46,7 +46,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Commander m_commander = new Commander("export");
// private Commander m_commander = new Commander("export");
private List<Scene> m_regions = new List<Scene>();
private string m_savedir = "exports";
private List<IFileSerialiser> m_serialisers = new List<IFileSerialiser>();
@@ -77,14 +77,13 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
m_serialisers.Add(new SerialiseObjects());
}
LoadCommanderCommands();
// LoadCommanderCommands();
}
public void AddRegion(Scene scene)
{
scene.RegisterModuleCommander(m_commander);
scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
// scene.RegisterModuleCommander(m_commander);
// scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
scene.RegisterModuleInterface<IRegionSerialiserModule>(this);
lock (m_regions)
@@ -211,18 +210,18 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
#endregion
private void EventManager_OnPluginConsole(string[] args)
{
if (args[0] == "export")
{
string[] tmpArgs = new string[args.Length - 2];
int i = 0;
for (i = 2; i < args.Length; i++)
tmpArgs[i - 2] = args[i];
m_commander.ProcessConsoleCommand(args[1], tmpArgs);
}
}
// private void EventManager_OnPluginConsole(string[] args)
// {
// if (args[0] == "export")
// {
// string[] tmpArgs = new string[args.Length - 2];
// int i = 0;
// for (i = 2; i < args.Length; i++)
// tmpArgs[i - 2] = args[i];
//
// m_commander.ProcessConsoleCommand(args[1], tmpArgs);
// }
// }
private void InterfaceSaveRegion(Object[] args)
{
@@ -245,15 +244,15 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
}
}
private void LoadCommanderCommands()
{
Command serialiseSceneCommand = new Command("save", CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveRegion, "Saves the named region into the exports directory.");
serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String");
Command serialiseAllScenesCommand = new Command("save-all",CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveAllRegions, "Saves all regions into the exports directory.");
m_commander.RegisterCommand("save", serialiseSceneCommand);
m_commander.RegisterCommand("save-all", serialiseAllScenesCommand);
}
// private void LoadCommanderCommands()
// {
// Command serialiseSceneCommand = new Command("save", CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveRegion, "Saves the named region into the exports directory.");
// serialiseSceneCommand.AddArgument("region-name", "The name of the region you wish to export", "String");
//
// Command serialiseAllScenesCommand = new Command("save-all",CommandIntentions.COMMAND_NON_HAZARDOUS, InterfaceSaveAllRegions, "Saves all regions into the exports directory.");
//
// m_commander.RegisterCommand("save", serialiseSceneCommand);
// m_commander.RegisterCommand("save-all", serialiseAllScenesCommand);
// }
}
}

View File

@@ -38,7 +38,7 @@ namespace OpenSim.Region.CoreModules.World.Sound
{
public class SoundModule : IRegionModule, ISoundModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected Scene m_scene;

View File

@@ -85,9 +85,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
public static float noise1(float arg)
{
int bx0, bx1;
float rx0, rx1, sx, t, u, v, a;
a = arg;
float rx0, rx1, sx, t, u, v;
t = arg + N;
bx0 = ((int)t) & BM;