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change a log message
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@@ -278,11 +278,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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m_log.ErrorFormat("[ARCHIVER]: object {0} '{1}', at {2}, contains {3} references to missing or damaged assets",
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sceneObject.UUID, sceneObject.Name ,sceneObject.AbsolutePosition.ToString(), curErrorCntr);
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if(possible > 0)
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m_log.WarnFormat("[ARCHIVER Warning]: object also contains {0} references that may be to missing or damaged assets or not a problem", possible);
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m_log.WarnFormat("[ARCHIVER Warning]: object also contains {0} references that may not be assets or are missing", possible);
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}
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else if(possible > 0)
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{
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m_log.WarnFormat("[ARCHIVER Warning]: object {0} '{1}', at {2}, contains {3} references that may be to missing or damaged assets or not a problem",
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m_log.WarnFormat("[ARCHIVER Warning]: object {0} '{1}', at {2}, contains {3} references that may not be assets or are missing",
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sceneObject.UUID, sceneObject.Name ,sceneObject.AbsolutePosition.ToString(), possible);
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}
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}
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