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Hopefully fixed the build error that I introduced with my last commit.
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@@ -180,7 +180,7 @@ namespace OpenSim.Framework.Communications.Caches
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public void DeleteAsset(LLUUID assetID)
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{
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this._assetServer.DeleteAsset(assetID);
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// this._assetServer.DeleteAsset(assetID);
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//Todo should delete it from memory too
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}
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